base     source/ai/actor_combat                             == exact 33  residual 1  unwritten 0  (of 34)
base     source/ai/actors                                   == exact 76  residual 0  unwritten 0  (of 76)
base     source/game/aim_assist                             == exact 16  residual 0  unwritten 0  (of 16)
base     source/game/game_engine                            == exact 180  residual 0  unwritten 0  (of 180)
base     source/game/game_engine_ctf                        == exact 39  residual 0  unwritten 0  (of 39)
base     source/game/game_engine_oddball                    == exact 38  residual 0  unwritten 0  (of 38)
base     source/game/player_control                         == exact 49  residual 0  unwritten 0  (of 49)
base     source/game/players                                == exact 68  residual 2  unwritten 0  (of 70)
base     source/interface/first_person_weapons              == exact 34  residual 0  unwritten 0  (of 34)
base     source/interface/hud                               == exact 22  residual 0  unwritten 0  (of 22)
base     source/interface/hud_draw                          == exact 22  residual 0  unwritten 1  (of 23)
base     source/interface/hud_weapon                        == exact 14  residual 2  unwritten 0  (of 16)
base     source/interface/interface                         == exact 17  residual 1  unwritten 0  (of 18)
base     source/items/weapons                               == exact 78  residual 1  unwritten 0  (of 79)
base     source/objects/object_types                        == exact 31  residual 0  unwritten 0  (of 31)
base     source/objects/objects                             == exact 121  residual 0  unwritten 0  (of 121)
base     source/units/bipeds                                == exact 43  residual 8  unwritten 0  (of 51)
base     source/units/unit_scripting_commands               == exact 11  residual 0  unwritten 0  (of 11)
base     source/units/units                                 == exact 189  residual 0  unwritten 0  (of 189)
p1       source/ai/actor_combat                             == exact 33  residual 1  unwritten 0  (of 34)
p1       source/ai/actors                                   == exact 76  residual 0  unwritten 0  (of 76)
p1       source/game/aim_assist                             == exact 16  residual 0  unwritten 0  (of 16)
p1       source/game/game_engine                            == exact 180  residual 0  unwritten 0  (of 180)
p1       source/game/game_engine_ctf                        == exact 39  residual 0  unwritten 0  (of 39)
p1       source/game/game_engine_oddball                    == exact 38  residual 0  unwritten 0  (of 38)
p1       source/game/player_control                         == exact 49  residual 0  unwritten 0  (of 49)
p1       source/game/players                                == exact 68  residual 2  unwritten 0  (of 70)
p1       source/interface/first_person_weapons              == exact 34  residual 0  unwritten 0  (of 34)
p1       source/interface/hud                               == exact 22  residual 0  unwritten 0  (of 22)
p1       source/interface/hud_draw                          == exact 22  residual 0  unwritten 1  (of 23)
p1       source/interface/hud_weapon                        == exact 14  residual 2  unwritten 0  (of 16)
p1       source/interface/interface                         == exact 17  residual 1  unwritten 0  (of 18)
p1       source/items/weapons                               == exact 79  residual 0  unwritten 0  (of 79)
p1       source/objects/object_types                        == exact 31  residual 0  unwritten 0  (of 31)
p1       source/objects/objects                             == exact 121  residual 0  unwritten 0  (of 121)
p1       source/units/bipeds                                == exact 43  residual 8  unwritten 0  (of 51)
p1       source/units/unit_scripting_commands               == exact 11  residual 0  unwritten 0  (of 11)
p1       source/units/units                                 == exact 189  residual 0  unwritten 0  (of 189)
