EXACT       128  _adjust_score_for_ranking
EXACT       160  _build_game_variant_accumulation
EXACT       128  _build_game_variant_crazy_king
EXACT       144  _build_game_variant_ctf
EXACT       144  _build_game_variant_ctf_pro
EXACT       144  _build_game_variant_elimination
EXACT       144  _build_game_variant_endurance
EXACT       144  _build_game_variant_invasion
EXACT       144  _build_game_variant_iron_ctf
EXACT       160  _build_game_variant_juggernaut
EXACT       128  _build_game_variant_king
EXACT       144  _build_game_variant_king_pro
EXACT       144  _build_game_variant_oddball
EXACT       144  _build_game_variant_phantoms
EXACT       144  _build_game_variant_race
EXACT       144  _build_game_variant_rally
EXACT       144  _build_game_variant_reverse_tag
EXACT       144  _build_game_variant_rockets
EXACT       144  _build_game_variant_slayer
EXACT       144  _build_game_variant_slayer_pro
EXACT       144  _build_game_variant_snipers
EXACT       160  _build_game_variant_stalker
EXACT       144  _build_game_variant_team_king
EXACT       144  _build_game_variant_team_oddball
EXACT       144  _build_game_variant_team_race
EXACT       144  _build_game_variant_team_rally
EXACT       144  _build_game_variant_team_slayer
EXACT        48  _can_delete_item
EXACT       176  _default_starting_location_rate_function
EXACT       112  _drawline
EXACT        96  _find_closest_player_callback
EXACT       448  _find_closest_player_index
EXACT        64  _find_netgame_flag
EXACT       272  _find_netgame_flags
EXACT        32  _game_engine_allow_dynamic_lighting
EXACT        32  _game_engine_allow_integrated_lights
EXACT        16  _game_engine_allow_pause
EXACT        32  _game_engine_allow_pick_up
EXACT       288  _game_engine_build_lighting
EXACT        32  _game_engine_can_score
EXACT        32  _game_engine_clear_goal_position
EXACT        48  _game_engine_did_player_win
EXACT       192  _game_engine_did_player_win_default
EXACT       128  _game_engine_did_team_win
EXACT        48  _game_engine_display_team_indicators
EXACT        32  _game_engine_dispose
EXACT        32  _game_engine_dispose_from_old_map
EXACT        32  _game_engine_draw_object_in_motion_sensor
EXACT        48  _game_engine_end_game
EXACT        96  _game_engine_flag_reset
EXACT        48  _game_engine_force_autopickup
EXACT        32  _game_engine_force_single_screen
EXACT        32  _game_engine_game_ending
EXACT        32  _game_engine_game_starting
EXACT      1152  _game_engine_generate_title_string
EXACT        96  _game_engine_get_current_stage
EXACT       208  _game_engine_get_damage_multiplier
EXACT       368  _game_engine_get_distance_rating_for_spawn
EXACT       288  _game_engine_get_friendly_bonus
EXACT        32  _game_engine_get_goal_in_use
EXACT        96  _game_engine_get_goal_position
EXACT       368  _game_engine_get_place
EXACT       128  _game_engine_get_player_place
EXACT        96  _game_engine_get_starting_location_rating
EXACT       320  _game_engine_get_state_message
EXACT       112  _game_engine_get_team_score
EXACT        32  _game_engine_get_type
EXACT        16  _game_engine_get_variant
EXACT       544  _game_engine_get_variant_by_name
EXACT        32  _game_engine_handle_client_message
EXACT        32  _game_engine_handle_server_message
EXACT        48  _game_engine_has_shield
EXACT        32  _game_engine_has_teams
EXACT        96  _game_engine_hud_draw_messages
EXACT        64  _game_engine_hud_draw_motion_sensor
EXACT        48  _game_engine_infinite_grenades
EXACT        32  _game_engine_infinite_grenades_internal
EXACT        96  _game_engine_initialize
EXACT       128  _game_engine_initialize_for_new_map
EXACT        80  _game_engine_load_stage
EXACT       112  _game_engine_man_out
EXACT       160  _game_engine_nonplayer_post_rasterize
EXACT        32  _game_engine_override_game_variant
EXACT        48  _game_engine_override_map_name
EXACT       224  _game_engine_picking_up
EXACT       320  _game_engine_player_added
EXACT        80  _game_engine_player_damaged_player
EXACT        80  _game_engine_player_depower_active_camo
EXACT       144  _game_engine_player_get_change_color
EXACT       160  _game_engine_player_get_custom_motion_sensor_positions
EXACT       112  _game_engine_player_get_team_index
EXACT       112  _game_engine_player_has_flag
EXACT       128  _game_engine_player_has_stealth_weapon
EXACT       160  _game_engine_player_is_odd_man_out
EXACT        64  _game_engine_player_is_out_of_lives
EXACT       832  _game_engine_player_killed
EXACT        48  _game_engine_playlist_begin
EXACT        16  _game_engine_playlist_initialize
EXACT       112  _game_engine_playlist_next
EXACT        96  _game_engine_post_rasterize
EXACT       320  _game_engine_post_rasterize_in_game
EXACT        32  _game_engine_post_rasterize_objects
EXACT      2528  _game_engine_post_rasterize_post_game
EXACT       336  _game_engine_postspawn_player_update
EXACT       624  _game_engine_predict_resources
EXACT        64  _game_engine_prespawn_player_update
EXACT        16  _game_engine_press_start_to_begin
EXACT       848  _game_engine_rasterize_in_game_score
EXACT       256  _game_engine_rasterize_message
EXACT       304  _game_engine_remap_equipment
EXACT       112  _game_engine_remap_object_definition
EXACT       192  _game_engine_remap_vehicle
EXACT       400  _game_engine_remap_weapon
EXACT       208  _game_engine_render_nav_points
EXACT        16  _game_engine_running
EXACT       128  _game_engine_set_goal_position
EXACT        32  _game_engine_should_end_game
EXACT       256  _game_engine_should_spawn_player
EXACT        48  _game_engine_state_message
EXACT        32  _game_engine_statistics_append
EXACT        64  _game_engine_switch_to_postgame
EXACT        32  _game_engine_test_flag
EXACT        32  _game_engine_test_trait
EXACT       752  _game_engine_update
EXACT       336  _game_engine_update_item_spawn
EXACT       224  _game_engine_update_non_deterministic
EXACT        96  _game_engine_update_player_always_invis
EXACT       112  _game_engine_update_player_no_shield
EXACT       256  _game_engine_update_purge
EXACT       992  _game_engine_update_teleporter
EXACT       336  _game_engine_update_weapons
EXACT       432  _game_engine_variant_cleanup
EXACT       640  _game_engine_verify_current_map
EXACT       272  _game_engine_weapon_fired
EXACT        32  _game_globals_get_weapon
EXACT        32  _game_show_score
EXACT       128  _game_show_score_extended
EXACT        16  _game_show_score_one_player
EXACT        96  _game_show_score_team
EXACT       208  _game_show_score_you_ally_enemy
EXACT        48  _get_ball_definition_index
EXACT        48  _get_blink_alpha
EXACT        48  _get_flag_definition_index
EXACT       224  _get_place_name
EXACT        80  _get_place_string
EXACT        80  _get_postgame_hilite_colors
EXACT        32  _get_selected_color
EXACT       128  _goal_matches_player
EXACT       304  _handle_custom_starting_equipment
EXACT        64  _initialize_player_multiplayer_data
EXACT      2336  _internal_rasterize_score
EXACT       256  _internal_rasterize_target_name
EXACT        16  _is_place_tied
EXACT       176  _item_collection_get_total
EXACT        32  _linear_to_non_linear_alpha
EXACT        48  _list_index_to_weapon_definition_index
EXACT       160  _match_game_type
EXACT       144  _multiplayer_message
EXACT        64  _multiplayer_message_internal
EXACT       256  _multiple_teams_alive
EXACT       240  _nearby_vehicle
EXACT       160  _netgame_flag_verify_no_team_duplicates
EXACT        64  _netgame_flag_verify_team_exists
EXACT       112  _netgame_flag_verify_team_range
EXACT       112  _netgame_verify_equipment
EXACT        96  _netgame_verify_spawn_points
EXACT        16  _place_get_position
EXACT        64  _players_in_game
EXACT       560  _populate_statistic_buffer
EXACT        96  _postgame_statistic_get_rating
EXACT       128  _random_item
EXACT       416  _rasterize_in_game_score_draw_line
EXACT       496  _select_players_to_display
EXACT        48  _sort_statistic_buffer
EXACT        80  _sort_statistic_buffer_ranking
EXACT       240  _team_has_players
EXACT        48  _test_any_gamepad_button
EXACT       192  _ticks_to_unicode_time_string
EXACT       160  _update_weapon_inventory
EXACT        96  _weapon_definition_index_to_list_index
== exact 180  residual 0  unwritten 0  (of 180 listed)
