# User-supplied game data and BIOS files are never committed.
roms/
*.p1
*.p2
*.sp2
*.s1
*.m1
*.v1
*.v2
*.v3
*.v4
*.c1
*.c2
*.c3
*.c4
*.c5
*.c6
*.lo
*.sfix
*.rom

# Build trees, generated C and recompiler output are private.
build*/
generated/
entries*.txt

# Local test artifacts.
*.log
*.wav
*.mp4
