# sound_symbols.txt: names for the Z80 sound program of Spider-Man: The Videogame (set spidman).
# Bootstrap: the reset, the board's interrupt entry and the main loop. More names are added as the
# program is read.
0000  func  sound_reset
0038  func  sound_irq
0075  loop  sound_main_loop

101C  jumps  sound_command_table  32
0FBA  via    sound_command_table

03F4  jumps  sound_command_table_2  32
03EA  via    sound_command_table_2

0836  jumps  sound_command_table_3  128
0936  jumps  sound_command_table_4  128
06AB  via    sound_command_table_4
