# Build trees and IDE state
build/
build-*/
cmake-build-*/
dist/
*.AppImage
.vs/
.vscode/
*.user
*.suo
*.sln
*.vcxproj*
CMakeUserPresets.json
*.o
*.obj
*.lib
*.a
*.dll
*.exe
*.pdb
*.ilk
*.log

# ROM files — never commit game data
*.p1
*.sp2
*.s1
*.c1
*.c2
*.c3
*.c4
*.c5
*.c6
*.c7
*.c8
*.m1
*.v1
*.v2
*.v3
*.v4
*.sp1
*.sfix
*.lo
*.bin
*.zip
*.7z

# ROM files and everything derived from them: the recompiled C
# (written to build/generated) and runtime entry-point lists.
roms/
generated/
entries*.txt
*.mp4

# Third-party download / local setup
deps/
setup.log
Samurai Shodown V Perfect.cmd
Samurai Shodown V Perfect.lnk
samsh5pf.sh
