# User-supplied game data and local reverse-engineering output.
work/
/game-data/
/extracted/
/captures/
*.iso
*.ISO
*.7z
*.chd
*.bin
*.elf
*.sav
*.ps2
*.p2s

# Build output.
/target/

# Python caches.
__pycache__/
*.pyc

# Built executables, debug symbols and packages (release builds live in work).
*.exe
*.pdb
*.dll
*.zip

# Per-user online config, imported game data and local game data folders.
online.json
roses-data/
local-data/

# Server databases and TLS material, if a server is ever run from the tree.
*.db
*.db-*
*.pem
*.key
*.crt

# Memory cards, saves and capture output from local runs.
*.mcd
memory-card*/
captures*/

# Movie and audio intermediates.
*.pss
*.ss2
*.mp4
*.wav
*.ogg

# Editors and logs.
.vs/
.idea/
.vscode/
*.log

# Build output of every workspace (the game crate has its own).
target/
# Imported game data, research notes and builds: your local work folder.
/work/
/research/
