Use case: style-transfer / precise-object-edit. Edit the provided original game menu artwork into a complete seamless 16:9 landscape background, ideally 1366x768. Reference is a 1024x768 orange/gold early-2000s Russian adventure-game menu with a large central male eye/face collage, a darker female eye at right, dark diagonals, fine technical grid, and fine yellow angular horizontal frame lines. Preserve the original visual identity, lighting, painterly texture and placement/proportions of the central 4:3 composition; add artwork on both sides without stretching the faces or zooming/cropping vertically. Regenerate the entire image cohesively, no old-center pasted in and no visible vertical seams. Crucial: REMOVE ALL SEVEN RED CYRILLIC MENU TEXT LABELS COMPLETELY. Leave their dark translucent horizontal strip spaces blank, because the engine will draw the exact original glyphs and hover states separately. Keep all face/grid artwork and angular yellow frame lines; extend grid, dark strips and lines naturally across the new side margins. NO text, NO letters, NO labels, NO logos, NO UI buttons added, NO black sidebars. This image is background art only. The seven blank strip rows remain at the same vertical heights as the original. Match original, no modern redesign, no new symbols.
