# M21: level teardown paths from the pause menu on a working copy of the swamp_60 save of the human session
# 20261011-143342 (the save was written by a staged commit, D-049). Same menu route as
# config/m12/pause_reload_exit.txt:
#   load swamp_60 -> Start (pause menu) -> Load -> slot -> "quit the current game and load a new game?"
#   (cursor on No) -> left + A -> swamp_60 loads a second time in the same process -> Start -> Exit Game -> A
#   -> "Current game will be lost. Continue anyway?" (cursor on No) -> left + A -> title screen.
# Regression: python tools/m21_campaign_check.py TAG bog_reload_exit
log VIDEOS\ubi.bik result=00000000
log menumap\menumap.lvl result=00000000
wait 10
press 40
wait 12
axis 301 -32767
wait 0.3
axis 301 0
wait 2
press 44
wait 8
press 44
log swamp_60\swamp_60.lvl result=00000000 60
wait 35
press 40
wait 3
axis 301 -32767
wait 0.3
axis 301 0
wait 1.2
axis 301 -32767
wait 0.3
axis 301 0
wait 1.5
press 44
wait 6
press 44
wait 3
axis 300 -32767
wait 0.3
axis 300 0
wait 1.5
press 44
wait 50
press 40
wait 3
axis 301 -32767
wait 0.3
axis 301 0
wait 1.2
axis 301 -32767
wait 0.3
axis 301 0
wait 1.2
axis 301 -32767
wait 0.3
axis 301 0
wait 1.2
axis 301 -32767
wait 0.3
axis 301 0
wait 1.2
axis 301 -32767
wait 0.3
axis 301 0
wait 1.5
press 44
wait 4
axis 300 -32767
wait 0.3
axis 300 0
wait 1.5
press 44
wait 18
