build*/
dist/
*.inc
__pycache__/
.zsign_cache/

# Internal working notes stay local; only these two folders are published.
docs/*
!docs/melee-pc/
!docs/desktop-melee/

# Android build outputs (CI builds these from source).
platforms/android/.gradle/
platforms/android/.idea/
platforms/android/local.properties
platforms/android/*/build/
platforms/android/app/libs/
platforms/android/app/src/main/jniLibs/
platforms/android/app/src/main/assets/

# Release signing material stays local; CI reads it from repository secrets.
platforms/android/melee-release.keystore
platforms/android/release-signing.env

# Proton/wine leavings from tools/run_proton.sh.
vkd3d-proton.cache*
steam_appid.txt

# Agent working notes from the netcode batch stay local.
local/

# MELEE_LOG_FILE defaults to this beside the executable on Windows, so a run
# started from the repo root writes it here.
melee-pc.log

# User installed mods
mods/*
!mods/.gitkeep

# CTest temporary files
Testing/


# macOS Finder metadata
.DS_Store
