# --- never commit game files ---
*.iso
*.xex
*.xcp
/extracted game/
/game/
project/spyro_recomp/assets/
# code recompiled from the game's executable (regenerate with rexglue codegen)
project/spyro_recomp/generated/
# dumps taken from the running game (they land in project/run, ignored below)
image_dump.bin
*.dxil
spyro_shaders.bin*

# --- build output ---
out/
build/
project/spyro_recomp/logs/
TOOLS/build/

# --- downloaded toolchain (TOOLS\_scripts fetches it) ---
TOOLS/*
!TOOLS/_scripts/
!TOOLS/env.ps1
!TOOLS/README.md
TOOLS/_scripts/*.log

# --- local play / test data ---
project/run/*
!project/run/tests/
project/run/tests/*
!project/run/tests/*.txt
project/ghidra/
/user/
/logs/
*.log
launcher.ini
recomp_settings.ini

# --- release packaging output ---
ship/
