# --- Never commit game material or anything derived from SPEED2.EXE ---
# Generated C lifted from the binary (a derivative of proprietary code)
src/recomp/gen/
# Build output
build/
# Run logs and crash dumps (contain guest memory/addresses)
logs/*
!logs/.gitkeep
logs.txt
*.log
# Any copy of game binaries/assets that might land here by accident
*.EXE
*.exe
*.dll
!android/app/src/main/assets/dinput8.dll
*.DLL
*.BIN
*.BUN
*.bin
*.bun
*.big
*.BIG
*.vp6
*.mad
*.asf
*.iso
# Analysis artefacts that embed binary contents
work/
*.analysis.exe
*.idb
*.i64
*.gzf
*.dxvk-cache

# Third-party online mod binaries (local reference only)
onlinemod/

# Lifted server.dll (derived from the game binary)
src/recomp/gen_server/

# Reference repositories for reference coding (XERJ)
ref/
.agents/
.xerj-data/

# Tester diagnostic reports
NFSU2-diagnostic-*.zip
NFSU2-diagnostico-*.zip
NFSU2_espanol.apk
gamehub.apk
gamehub_extracted/
third_party/proton/


.env
.venv
.env-local
