# restuff_inparadise - ReXGlue Recompiled Project
#
# SDK boilerplate lives in generated/rexglue.cmake.

cmake_minimum_required(VERSION 3.25)
project(restuff_inparadise LANGUAGES CXX)

set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

include(generated/rexglue.cmake)

# Sources
set(RESTUFFINPARADISE_SOURCES
    src/main.cpp
    src/hooks.cpp
    src/lua_mods.cpp
    src/audio/xaudio2_audio_system.cpp
    src/audio/xaudio2_audio_driver.cpp
)

if(WIN32)
    add_executable(restuff_inparadise WIN32 ${RESTUFFINPARADISE_SOURCES})
else()
    add_executable(restuff_inparadise ${RESTUFFINPARADISE_SOURCES})
endif()

rexglue_setup_target(restuff_inparadise)

# XAudio2 audio backend (Windows): xaudio2.lib for XAudio2Create, ole32 for COM.
if(WIN32)
    target_link_libraries(restuff_inparadise PRIVATE xaudio2 ole32)
endif()
