url=https://github.com/snrubrm/tww.git
commit=b09eebc39852e18397031d9a563a8eae124f21f1
converged_url=https://github.com/zeldaret/tww.git
converged_commit=a1854d47ce5aa9d0f21c7fb5a71aaade63659693
# game/ is snrubrm/tww b09eebc (url=, commit=: the import, what native/tools/gen_assets.sh builds
# the asset headers from) plus units taken from zeldaret/tww converged_commit, where zeldaret's
# configure.py marks them Matching for GZLE01 (step G4 of docs/GAME_CODE_ORGANIZATION.md), with the
# header hunks they need: verbatim, or 3-way merged (base url=/commit=) with our host hunks on top.
# Which files differ from either is in docs/GAME_DIVERGENCE.md.
