id: BL-019
title: Game 8, 2 players: Select, then Reset starts it
shows: Game Select pressed 15 times from power-on to choose game 8 for 2 players, then Game Reset; nobody plays.
inputs: BL-019.inputs
frames: 1400
rom_sha1: 0940fea7f04cdb6d4b90c5ad1a7e344e68f6dbb1
trace_sha256: 3807f4fa31a01c65e6a43835fb2439eee404b339cd5da7fc34f6d7a332f39d07
trace_bytes: 420566
observations:
  Frames are counted from power-on (frame 0). Memory bytes are named by their address; the meanings are working labels
  (Stages C6 and C7, docs\CONTROLS.md and docs\CAPTURES.md), not yet confirmed (Phase F). Every number below was read from the trace.
  - After the 15 Select presses (frame 1139) the selection is game 8, 2 players (byte $CC = game number, byte $E6 bit 6 = two players).
  - Frame 1140: the lives counter (byte $98) reads 3: the game starts on frame 1140, the same frame the press began.
  - Frames 1140-1267: the pause flag (byte $D2, bit 6) is set while the start tune plays (128 frames, 2.1 seconds). Frame 1268: it clears and the game runs.
  - At frame 1268 (the first running frame) the two-player bit (byte $E6 bit 6) is set: 2 players.
  - Frame 1200 (60 frames after the press): $81 = 00, $EC = 0c (they add up to 0c), $99 = 06, $C2 = 06. Byte $CC reads 00.
  - No joystick is touched; no ghost has caught Pac-Man by the end of the entry (frame 1399).
  - How to check it against the real game: switch on, press Game Select 15 times (the status bar shows the game number), press Game Reset and do not touch the joystick.
