# ROM identity for Kirby's Dream Land 3 — the single source of truth.
#
# Read by three consumers, so a revision change is made once, here:
#   - the build   (CMake generates snesrecomp_rom_identity.h from this file)
#   - tools/regen.sh
#   - .github/workflows/release.yml
#
# Format is `key = value`, one per line; `#` starts a comment. Values may be
# quoted. Leaving a digest empty means the build cannot verify a ROM it is
# handed — it will say so rather than accept it.

display_name    = "Kirby's Dream Land 3"
rom_file        = kirby3.sfc
# Every digest of the bare image (copier header stripped), so the Retro
# catalog can take a submission's identity from this file rather than ask
# the submitter to hash the ROM again. The build verifies on crc32/sha256.
expected_crc32  = ec8a48f6
expected_md5    = 201e7658f6194458a3869dde36bf8ec2
expected_sha1   = 12aff7538f43641a1e2bf424593df5b49fe150f6
expected_sha256 = b50bf9d95485e8aeb7a6730e9f9f9c9c4ec23a85b336a4fb2e3b63034531e36f
rom_size        = 4194304
mapping         = sa1
region          = USA
# What a mod package's [[target]] game_id must name to apply to this title
# (snesrecomp/docs/MOD_PACKAGES.md). Stable across revisions on purpose.
game_id         = kirbydreamland3-usa
