# Game data is NEVER committed. Players supply their own copy.
/game
*.7z
*.exe
*.EXE
*.dll
*.DLL
*.mix
*.MIX
*.tlb

# Generated recompiler output (from the player's own binaries)
/generated

# Third-party tool checkouts and builds
/tools
build/
out/
.cache/

*.log
.DS_Store
__pycache__/
*.pyc
.claude/settings.local.json

# The player's own replacement videos (game content, never committed)
/*.webm

# Project notes for Claude sessions: kept local, not committed
/CLAUDE.md
