.DS_Store
__pycache__/
*.pyc
# what the player's Mac noted for the shared shader list (app/launcher.m contrib_file): contributed by the game, not committed
/shader-list-contribution/
# never commit keys or game files
*.keys
*.xci
*.nsp
*.nca
*.nsz
*.xcz
*.bfttf
*.sav
# build output (the work folder normally lives next to the card image)
TOTK_build/
BotW_build/
*.app/
games/totk/.venv
games/totk/build/
games/totk/extracted/
games/totk/rewritten/
games/totk/analysis/
games/totk/tooling/
games/totk/user-data/
games/totk/tools/totk_xlate/obj/
games/totk/tools/totk_xlate/bin/
games/totk/scripts/shader_inventory/obj/
games/totk/scripts/shader_inventory/bin/
ultracode.md
