﻿# build
/out/
/build/
*.zip
*.pdb
*.exe
*.obj
*.o

# recompiled code, derived from the game
/generated/
/reports/*.asm

# user's own game files - ISO and retail assets are strictly excluded
/assets/
assets/*
*.iso
*.xiso.iso
*.xbe
*.bin
*.raw

# runtime files
settings.toml
/logs/
/hdd/
/hdd*/
/captures/
/CrashDumps/
release/
compiler/

# editors
.vs/
.vscode/
.idea/

# Local temporary folder
.local
