# HMI SOS 4 digital API (cdecl) -> src/rt/native_sound.c
4b37ac N_sos_start_sample
4b3e6d N_sos_continue_sample
4b3dc0 N_sos_stop_sample
4b6c6f N_sos_sample_done
4b5167 N_sos_sample_pos
4b5231 N_sos_set_volume
4b5577 N_sos_master_volume
4b5d81 N_sos_init_system
4b5ded N_sos_uninit_system
4b5e19 N_sos_init_driver
4b66d2 N_sos_uninit_driver
4b6b9f N_sos_get_caps
# real N x 3D (src/game/hires.c)
4bcd34 N_hr_begin wrap   # frame 3D start: viewport -> N x
486fac N_hr_end wrap     # HUD start: viewport back, merge
42769f N_hr_flush wrap   # screen flush: safety close of the N x pass
41a1c6 N_movie_play wrap  # movies in the 320x200 layout (full window) - src/game/movies.c
48f7cc N_dbg_camera wrap  # debug: ST_CAMLOG=1 camera log
