XAPILIB__FUN__stdcall__XapiMapLetterToDirectory(psh pDriveString, psh pDeviceString, psh pszTitleId, psh bCreateDirectory, psh pwszTitleName, psh bUpdateTimestamp) = 0x00150992
XAPILIB__FUN__stdcall__XGetSectionSize(psh hSection) = 0x0014afda
XAPILIB__FUN__fastcall__GetTypeInformation(ecx XppType) = 0x001fdbdb
XAPILIB__VAR__g_DeviceTypeInfoTableBegin = 0x001fcda4
XAPILIB__VAR__g_DeviceTypeInfoTableEnd = 0x001fcdac
XAPILIB__VAR__g_DeviceType_Gamepad = 0x001fcdc8
XAPILIB__VAR__g_DeviceType_IRDongle = 0x001fce2c
D3D8__FUN__stdcall__D3D_CommonSetDebugRegisters() = 0x00171e70
D3D8__VAR__D3D_g_pDevice = 0x00181e08
D3D8__FUN__fastcall__D3DDevice_SetRenderState_Simple(ecx Method, edx Value) = 0x00171050
D3D8__FUN__stdcall__D3DDevice_SetRenderStateNotInline(psh State, psh Value) = 0x00171080
D3D8__FUN__stdcall__D3DDevice_SetRenderState_FillMode(psh Value) = 0x00171740
D3D8__VAR__D3DRS_FogEnable = 0x00181ce0
D3D8__VAR__D3DRS_PSTextureModes = 0x00181d90
D3D8__VAR__D3DRS_FillMode = 0x00181d9c
D3D8__VAR__D3DRS_BackFillMode = 0x00181da0
D3D8__VAR__D3DRS_TwoSidedLighting = 0x00181da4
D3D8__VAR__D3DRS_StencilEnable = 0x00181db0
D3D8__VAR__D3DRS_StencilFail = 0x00181db4
D3D8__VAR__D3DRS_FrontFace = 0x00181db8
D3D8__VAR__D3DRS_CullMode = 0x00181dbc
D3D8__VAR__D3DRS_ZBias = 0x00181dc4
D3D8__VAR__D3DRS_LogicOp = 0x00181dc8
D3D8__VAR__D3DRS_MultiSampleAntiAlias = 0x00181dd0
D3D8__VAR__D3DRS_MultiSampleMask = 0x00181dd4
D3D8__VAR__D3DRS_MultiSampleMode = 0x00181dd8
D3D8__VAR__D3DRS_MultiSampleRenderTargetMode = 0x00181ddc
D3D8__VAR__D3DRS_SampleAlpha = 0x00181de8
D3D8__VAR__D3DRS_Dxt1NoiseEnable = 0x00181dec
D3D8__VAR__D3DRS_YuvEnable = 0x00181df0
D3D8__VAR__D3DRS_OcclusionCullEnable = 0x00181df4
D3D8__VAR__D3DRS_StencilCullEnable = 0x00181df8
D3D8__VAR__D3DRS_RopZCmpAlwaysRead = 0x00181dfc
D3D8__VAR__D3DRS_RopZRead = 0x00181e00
D3D8__VAR__D3DRS_DoNotCullUncompressed = 0x00181e04
D3D8__VAR__D3D_g_RenderState = 0x00181b70
D3D8__VAR__D3D_g_ComplexRenderState = 0x00181d90
D3D8__VAR__D3D_g_DeferredRenderState = 0x00181ce0
D3D8__FUN__stdcall__D3DDevice_SetTextureState_TexCoordIndex(psh Stage, psh Value) = 0x001718c0
D3D8__VAR__D3D_g_DeferredTextureState = 0x00181970
D3D8__FUN__stdcall__D3DDevice_SetStreamSource(psh StreamNumber, psh pStreamData, psh Stride) = 0x00173610
D3D8__VAR__D3D_g_Stream = 0x001842a0
D3D8__VAR__D3DDevice__m_VerticalBlankEvent_OFFSET = 0x00001dac
D3D8__VAR__D3DDevice__m_SwapCallback_OFFSET = 0x00001da4
D3D8__VAR__D3DDevice__m_VBlankCallback_OFFSET = 0x00001da8
DSOUND__FUN__thiscall__CDirectSoundStream_Constructor(ecx this, psh pdssd) = 0x001c7dba
DSOUND__FUN__stdcall__CDirectSoundStream_AddRef(psh pThis) = 0x001c64e0
DSOUND__FUN__stdcall__CDirectSoundStream_Release(psh pThis) = 0x001c6527
DSOUND__FUN__stdcall__CDirectSoundStream_GetInfo(psh pThis, psh pInfo) = 0x001c6575
DSOUND__FUN__stdcall__CDirectSoundStream_GetStatus__r2(psh pThis, psh pdwStatus) = 0x001c6674
DSOUND__FUN__stdcall__CDirectSoundStream_Process(psh pThis, psh pInputBuffer, psh pOutputBuffer) = 0x001c66c5
DSOUND__FUN__stdcall__CDirectSoundStream_Discontinuity(psh pThis) = 0x001c65dc
DSOUND__FUN__stdcall__CDirectSoundStream_Flush(psh pThis) = 0x001c6629
XAPILIB__FUN__stdcall___cinit() = 0x001516d4
XAPILIB__FUN__stdcall___rtinit() = 0x0015172c
XAPILIB__FUN__stdcall__XapiFormatObjectAttributes(psh pObjectAttributes, psh pObjectName, psh pName) = 0x00150572
XAPILIB__FUN__stdcall__XapiCallThreadNotifyRoutines(psh Create) = 0x0014b977
XAPILIB__FUN__stdcall__XLaunchNewImageA(psh lpTitlePath, psh pLaunchData) = 0x0014ad66
XAPILIB__FUN__stdcall__mainXapiStartup(psh lpParameter) = 0x0014fa75
XAPILIB__FUN__stdcall__GetLastError() = 0x0014afe4
XAPILIB__FUN__stdcall__SetLastError(psh ErrorCode) = 0x0014b00c
XAPILIB__FUN__stdcall__UnhandledExceptionFilter(psh ExceptionPointers) = 0x0014bb11
XAPILIB__FUN__stdcall__XapiBootToDash(psh dwReason, psh dwParameter1, psh dwParameter2) = 0x00150d1b
XAPILIB__FUN__stdcall__XapiSelectCachePartition(psh bAlwaysFormat, psh pnCachePartition, psh pbForceFormat) = 0x0014bd84
XAPILIB__FUN__stdcall__XapiSetLastNTError(psh Status) = 0x0014b03a
XAPILIB__FUN__stdcall__XapiThreadStartup(psh StartRoutine, psh StartContext) = 0x0014bb4d
XAPILIB__FUN__stdcall__CreateEventA(psh lpEventAttributes, psh bManualReset, psh bInitialState, psh lpName) = 0x001505c8
XAPILIB__FUN__stdcall__CreateMutexA(psh lpMutexAttributes, psh bInitialOwner, psh lpName) = 0x00150649
XAPILIB__FUN__stdcall__CreateThread(psh lpThreadAttributes, psh dwStackSize, psh lpStartAddress, psh lpParameter, psh dwCreationFlags, psh lpThreadId) = 0x0014bbe5
XAPILIB__FUN__stdcall__SwitchToThread() = 0x0014baa3
XAPILIB__FUN__stdcall__XapiInitProcess() = 0x00151011
XAPILIB__FUN__stdcall__XCalculateSignatureBegin(psh dwFlags, psh dwAltTitleId) = 0x0014cef5
XAPILIB__FUN__stdcall__GetOverlappedResult(psh hFile, psh lpOverlapped, psh lpNumberOfBytesTransferred, psh bWait) = 0x0014b051
XAPILIB__FUN__stdcall__OutputDebugStringA(psh lpOutputString) = 0x0014b924
XAPILIB__FUN__cdecl__mainCRTStartup() = 0x0014fae9
XAPILIB__FUN__stdcall__QueryPerformanceCounter(psh lpPerformanceCount) = 0x0014c29c
XAPILIB__FUN__stdcall__RaiseException(psh dwExceptionCode, psh dwExceptionFlags, psh nNumberOfArguments, psh lpArguments) = 0x0014ba4d
XAPILIB__FUN__stdcall__SetEvent(psh hEvent) = 0x00150629
XAPILIB__FUN__stdcall__SetThreadPriority(psh hThread, psh nPriority) = 0x0014b9af
XAPILIB__FUN__stdcall__XAutoPowerDownResetTimer() = 0x00151a88
XAPILIB__FUN__stdcall__XFormatUtilityDrive() = 0x0014c0d4
XAPILIB__FUN__stdcall__XGetLaunchInfo(psh pdwLaunchDataType, psh pLaunchData) = 0x0014ae89
XAPILIB__FUN__stdcall__XMountUtilityDrive(psh bFormatClean) = 0x0014bfcf
XAPILIB__FUN__stdcall__XRegisterThreadNotifyRoutine(psh pThreadNotification, psh bRegister) = 0x0014bac8
XAPILIB__FUN__thiscall__IUsbInit_GetMaxDeviceTypeCount(ecx this, psh DeviceType) = 0x001fd1d9
XAPILIB__FUN__fastcall__GetTypeInformation2(cl XidType, edx pTypeIndex) = 0x001fdba4
XAPILIB__FUN__stdcall__XGetDeviceChanges(psh DeviceType, psh pdwInsertions, psh pdwRemovals) = 0x001fdd57
XAPILIB__FUN__stdcall__XGetDevices(psh DeviceType) = 0x001fdd35
XAPILIB__FUN__thiscall__XID_fCloseDevice(ecx this) = 0x001fe5a0
XAPILIB__FUN__stdcall__XInitDevices(psh dwPreallocTypeCount, psh PreallocTypes) = 0x001fd0e3
XAPILIB__FUN__stdcall__XInputClose(psh hDevice) = 0x001fdc5c
XAPILIB__FUN__stdcall__XInputGetState(psh hDevice, psh pState) = 0x001fdc68
XAPILIB__FUN__stdcall__XInputOpen(psh DeviceType, psh dwPort, psh dwSlot, psh pPollingParameters) = 0x001fdc06
XAPILIB__FUN__stdcall__XInputSetState(psh hDevice, psh pFeedback) = 0x001fdcdb
D3D8__FUN__stdcall__D3D_AllocContiguousMemory(psh dwSize, psh dwAllocAttributes) = 0x000f71c0
D3D8__FUN__stdcall__D3D_SetPushBufferSize(psh PushBufferSize, psh KickOffSize) = 0x0015d380
D3D8__FUN__stdcall__D3D_UpdateProjectionViewportTransform() = 0x00171210
D3D8__FUN__thiscall__CDevice_InitializeFrameBuffers(ecx this, psh pPresentationParams) = 0x0017a1e0
D3D8__FUN__thiscall__CDevice_FreeFrameBuffers(ecx this) = 0x0017a0b0
D3D8__FUN__thiscall__CDevice_SetStateUP(ecx this) = 0x00179bc0
D3D8__FUN__thiscall__CDevice_SetStateVB(ecx this, psh unknown2) = 0x00179a20
D3D8__FUN__thiscall__CMiniport_CreateCtxDmaObject(ecx this, psh unknown1, psh unknown2, psh unknown3, psh unknown4, psh unknown5) = 0x0017c852
D3D8__FUN__thiscall__CMiniport_InitHardware(ecx this) = 0x0017cb64
D3D8__FUN__thiscall__CMiniport_IsFlipPending(ecx this) = 0x0017bad0
D3D8__FUN__stdcall__D3DDevice_Begin(psh PrimitiveType) = 0x00172d10
D3D8__FUN__stdcall__D3DDevice_BeginPush_4(psh Count) = 0x00177250
D3D8__FUN__stdcall__D3DDevice_BeginStateBig(psh unknown1) = 0x00177710
D3D8__FUN__stdcall__D3DDevice_BlockUntilVerticalBlank() = 0x00173f70
D3D8__FUN__stdcall__D3DDevice_Clear(psh Count, psh pRects, psh Flags, psh Color, psh Z, psh Stencil) = 0x00176970
D3D8__FUN__stdcall__D3DDevice_CopyRects(psh pSourceSurface, psh pSourceRectsArray, psh cRects, psh pDestinationSurface, psh pDestPointsArray) = 0x00174440
D3D8__FUN__stdcall__D3DDevice_CreatePixelShader(psh pPSDef, psh pHandle) = 0x00175300
D3D8__FUN__stdcall__D3DDevice_CreateTexture2(psh Width, psh Height, psh Depth, psh Levels, psh Usage, psh Format, psh D3DResource) = 0x00177840
D3D8__FUN__stdcall__D3DDevice_CreateVertexBuffer2(psh Length) = 0x001779c0
D3D8__FUN__stdcall__D3DDevice_CreateVertexShader(psh pDeclaration, psh pFunction, psh pHandle, psh Usage) = 0x001732a0
D3D8__FUN__stdcall__D3DDevice_DeletePixelShader(psh Handle) = 0x00175350
D3D8__FUN__stdcall__D3DDevice_DrawIndexedVertices(psh PrimitiveType, psh VertexCount, psh pIndexData) = 0x001729c0
D3D8__FUN__stdcall__D3DDevice_DrawVertices(psh PrimitiveType, psh StartVertex, psh VertexCount) = 0x00172920
D3D8__FUN__stdcall__D3DDevice_DrawVerticesUP(psh PrimitiveType, psh VertexCount, psh pVertexStreamZeroData, psh VertexStreamZeroStride) = 0x001727b0
D3D8__FUN__stdcall__D3DDevice_End() = 0x00172d50
D3D8__FUN__stdcall__D3DDevice_EndPush(psh pPush) = 0x00177270
D3D8__FUN__stdcall__D3DDevice_GetBackBuffer2(psh BackBuffer) = 0x001743f0
D3D8__FUN__stdcall__D3DDevice_GetDepthStencilSurface2() = 0x00174790
D3D8__FUN__stdcall__D3DDevice_GetProjectionViewportMatrix(psh pProjectionViewport) = 0x00173fa0
D3D8__FUN__stdcall__D3DDevice_GetTransform(psh State, psh pMatrix) = 0x00173ec0
D3D8__FUN__stdcall__D3DDevice_GetViewportOffsetAndScale(psh pOffset, psh pScale) = 0x001710e0
D3D8__FUN__stdcall__D3DDevice_IsBusy() = 0x00174b90
D3D8__FUN__thiscall__CDevice_KickOff(ecx this) = 0x00177280
D3D8__FUN__stdcall__D3DDevice_LoadVertexShader(psh Handle, psh Address) = 0x001736a0
D3D8__FUN__stdcall__D3DDevice_Release() = 0x00173ef0
D3D8__FUN__stdcall__D3DDevice_SelectVertexShader(psh Handle, psh Address) = 0x00173700
D3D8__FUN__stdcall__D3DDevice_SetFlickerFilter(psh Filter) = 0x00173fc0
D3D8__FUN__stdcall__D3DDevice_SetGammaRamp(psh dwFlags, psh pRamp) = 0x00173d10
D3D8__FUN__stdcall__D3DDevice_SetModelView(psh pModelView, psh pInverseModelView, psh pComposite) = 0x00174bc0
D3D8__FUN__stdcall__D3DDevice_SetPixelShader(psh Handle) = 0x00175370
D3D8__FUN__stdcall__D3DDevice_SetPixelShaderConstant(psh Register, psh pConstantData, psh ConstantCount) = 0x00175570
D3D8__FUN__stdcall__D3DDevice_SetRenderState_BackFillMode(psh Value) = 0x00171790
D3D8__FUN__stdcall__D3DDevice_SetRenderState_CullMode(psh Value) = 0x00171420
D3D8__FUN__stdcall__D3DDevice_SetRenderState_DoNotCullUncompressed(psh Value) = 0x00172580
D3D8__FUN__stdcall__D3DDevice_SetRenderState_Dxt1NoiseEnable(psh Value) = 0x001715e0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_EdgeAntiAlias(psh Value) = 0x00171350
D3D8__FUN__stdcall__D3DDevice_SetRenderState_FogColor(psh Value) = 0x001713d0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_FrontFace(psh Value) = 0x00171490
D3D8__FUN__stdcall__D3DDevice_SetRenderState_LineWidth(psh Value) = 0x00171570
D3D8__FUN__stdcall__D3DDevice_SetRenderState_LogicOp(psh Value) = 0x001716e0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_MultiSampleAntiAlias(psh Value) = 0x00172600
D3D8__FUN__stdcall__D3DDevice_SetRenderState_MultiSampleMask(psh Value) = 0x00172680
D3D8__FUN__stdcall__D3DDevice_SetRenderState_MultiSampleMode(psh Value) = 0x001725a0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_MultiSampleRenderTargetMode(psh Value) = 0x001725d0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_NormalizeNormals(psh Value) = 0x001714d0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_OcclusionCullEnable(psh Value) = 0x00172460
D3D8__FUN__stdcall__D3DDevice_SetRenderState_PSTextureModes(psh Value) = 0x00171020
D3D8__FUN__stdcall__D3DDevice_SetRenderState_RopZCmpAlwaysRead(psh Value) = 0x00172540
D3D8__FUN__stdcall__D3DDevice_SetRenderState_RopZRead(psh Value) = 0x00172560
D3D8__FUN__stdcall__D3DDevice_SetRenderState_SampleAlpha(psh Value) = 0x001726d0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_ShadowFunc(psh Value) = 0x00171390
D3D8__FUN__stdcall__D3DDevice_SetRenderState_StencilCullEnable(psh Value) = 0x001724d0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_StencilEnable(psh Value) = 0x00172330
D3D8__FUN__stdcall__D3DDevice_SetRenderState_StencilFail(psh Value) = 0x001723c0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_TextureFactor(psh Value) = 0x00171510
D3D8__FUN__stdcall__D3DDevice_SetRenderState_TwoSidedLighting(psh Value) = 0x001717f0
D3D8__FUN__stdcall__D3DDevice_SetRenderState_VertexBlend(psh Value) = 0x00171870
D3D8__FUN__stdcall__D3DDevice_SetRenderState_YuvEnable(psh Value) = 0x00172430
D3D8__FUN__stdcall__D3DDevice_SetRenderState_ZBias(psh Value) = 0x00171660
D3D8__FUN__stdcall__D3DDevice_SetRenderState_ZEnable(psh Value) = 0x001722a0
D3D8__FUN__stdcall__D3DDevice_SetRenderTarget(psh pRenderTarget, psh pNewZStencil) = 0x00174170
D3D8__FUN__stdcall__D3DDevice_SetScissors(psh Count, psh Exclusive, psh pRects) = 0x00174d60
D3D8__FUN__stdcall__D3DDevice_SetScreenSpaceOffset(psh x, psh y) = 0x00175060
D3D8__FUN__stdcall__D3DDevice_SetShaderConstantMode(psh Mode) = 0x001737a0
D3D8__FUN__stdcall__D3DDevice_SetSoftDisplayFilter(psh Enable) = 0x00174010
D3D8__FUN__stdcall__D3DDevice_SetTexture(psh Stage, psh pTexture) = 0x001749e0
D3D8__FUN__stdcall__D3DDevice_SetTextureStageStateNotInline(psh Stage, psh Type, psh Value) = 0x00171ac0
D3D8__FUN__stdcall__D3DDevice_SetTextureState_BorderColor(psh Stage, psh Value) = 0x00171a40
D3D8__FUN__stdcall__D3DDevice_SetTextureState_BumpEnv(psh Stage, psh Type, psh Value) = 0x001719d0
D3D8__FUN__stdcall__D3DDevice_SetTextureState_ColorKeyColor(psh Stage, psh Value) = 0x00171a80
D3D8__FUN__stdcall__D3DDevice_SetTransform(psh State, psh pMatrix) = 0x00173da0
D3D8__FUN__stdcall__D3DDevice_SetVertexData2f(psh Register, psh a, psh b) = 0x00172c20
D3D8__FUN__stdcall__D3DDevice_SetVertexData4f(psh Register, psh a, psh b, psh c, psh d) = 0x00172c60
D3D8__FUN__stdcall__D3DDevice_SetVertexShader(psh Handle) = 0x001739f0
D3D8__FUN__fastcall__D3DDevice_SetVertexShaderConstant1(ecx Register, edx pConstantData) = 0x001733e0
D3D8__FUN__fastcall__D3DDevice_SetVertexShaderConstant4(ecx Register, edx pConstantData) = 0x00173440
D3D8__FUN__fastcall__D3DDevice_SetVertexShaderConstantNotInline(ecx Register, edx pConstantData, psh ConstantCount) = 0x001735d0
D3D8__FUN__fastcall__D3DDevice_SetVertexShaderConstantNotInlineFast(ecx Register, edx pConstantData, psh ConstantCount) = 0x001734f0
D3D8__FUN__stdcall__D3DDevice_SetVertexShaderInput(psh Handle, psh StreamCount, psh pStreamInputs) = 0x00173b60
D3D8__FUN__stdcall__D3DDevice_SetVerticalBlankCallback(psh pCallback) = 0x00173f50
D3D8__FUN__stdcall__D3DDevice_SetViewport(psh pViewport) = 0x001747b0
D3D8__FUN__stdcall__D3DDevice_Swap(psh Flags) = 0x001767c0
D3D8__FUN__stdcall__D3DPalette_Lock2(psh pThis, psh Flags) = 0x00177a60
D3D8__FUN__stdcall__D3DResource_AddRef(psh pThis) = 0x001759b0
D3D8__FUN__stdcall__D3DResource_GetType(psh pThis) = 0x00175a40
D3D8__FUN__stdcall__D3DResource_IsBusy(psh pThis) = 0x00175ad0
D3D8__FUN__stdcall__D3DResource_Register(psh pThis, psh pBase) = 0x00175b60
D3D8__FUN__stdcall__D3DResource_Release(psh pThis) = 0x001759f0
D3D8__FUN__stdcall__D3DSurface_GetDesc(psh pThis, psh pDesc) = 0x00175d20
D3D8__FUN__stdcall__D3DSurface_LockRect(psh pThis, psh pLockedRect, psh pRect, psh Flags) = 0x00175d40
D3D8__FUN__stdcall__D3DTexture_GetSurfaceLevel2(psh pThis, psh Level) = 0x00177900
D3D8__FUN__stdcall__D3DTexture_LockRect(psh pThis, psh Level, psh pLockedRect, psh pRect, psh Flags) = 0x00177950
D3D8__FUN__stdcall__D3DVertexBuffer_Lock2(psh pVertexBuffer, psh Flags) = 0x00177a10
D3D8__FUN__stdcall__D3D_BlockOnResource(psh pResource) = 0x00177780
D3D8__FUN__stdcall__D3D_BlockOnTime(psh unknown1, psh unknown2) = 0x00177450
D3D8__FUN__stdcall__CMiniport_GetDisplayCapabilities() = 0x0017b7c5
D3D8__FUN__fastcall__D3D_CommonSetMultiSampleModeAndScale(ecx this, edx pViewport) = 0x00171f40
D3D8__FUN__stdcall__D3D_DestroyResource(psh pResource) = 0x00175890
D3D8__FUN__stdcall__D3D_KickOffAndWaitForIdle() = 0x00177760
D3D8__FUN__stdcall__D3D_LazySetPointParams(psh Device) = 0x001783e0
D3D8__FUN__stdcall__D3D_SetFence(psh Flags) = 0x001773a0
D3D8__FUN__stdcall__D3D_SetTileNoWait(psh Index, psh pTile) = 0x00174c80
D3D8__FUN__stdcall__Direct3D_CreateDevice(psh Adapter, psh DeviceType, psh hFocusWindow, psh BehaviorFlags, psh pPresentationParameters, psh ppReturnedDeviceInterface) = 0x0017f8b0
D3D8__FUN__stdcall__Get2DSurfaceDesc(psh pPixelContainer, psh dwLevel, psh pDesc) = 0x0017b240
D3D8__FUN__stdcall__Lock2DSurface(psh pPixelContainer, psh FaceType, psh Level, psh pLockedRect, psh pRect, psh Flags) = 0x0017b530
D3D8__FUN__stdcall__D3D_MakeRequestedSpace_8(psh MinimumSpace, psh RequestedSpace) = 0x001775c0
D3D8__FUN__stdcall__D3DDevice_BlockOnFence(psh Fence) = 0x00173f40
D3D8__FUN__stdcall__D3DDevice_GetRenderTarget2() = 0x00174770
D3D8__FUN__stdcall__D3DDevice_InsertFence() = 0x00174070
D3D8__FUN__stdcall__D3DDevice_MakeSpace() = 0x00177700
D3D8__FUN__stdcall__D3DDevice_SetVertexDataColor(psh Register, psh Color) = 0x00172cc0
XGRAPHC__FUN__stdcall__XGWriteSurfaceOrTextureToXPR(psh pResource, psh cPath, psh bWriteSurfaceAsTexture) = 0x001524b9
XGRAPHC__FUN__stdcall__XGSetTextureHeader(psh Width, psh Height, psh Levels, psh Usage, psh Format, psh Pool, psh pTexture, psh Data, psh Pitch) = 0x00185664
XGRAPHC__FUN__stdcall__XGSetVertexBufferHeader(psh Length, psh Usage, psh FVF, psh Pool, psh pBuffer, psh Data) = 0x0018568e
XGRAPHC__FUN__stdcall__XGSwizzleRect(psh pSource, psh Pitch, psh pRect, psh pDest, psh Width, psh Height, psh pPoint, psh BytesPerPixel) = 0x0018dcc3
DSOUND__FUN__stdcall__XAudioCalculatePitch(psh dwFrequency) = 0x001c5af1
DSOUND__FUN__stdcall__DirectSoundEnterCriticalSection() = 0x001c5a15
DSOUND__FUN__stdcall__DSound_CRefCount_AddRef(psh pThis) = 0x001c588c
DSOUND__FUN__stdcall__DSound_CRefCount_Release(psh pThis) = 0x001c58aa
DSOUND__FUN__stdcall__DSound_CMemoryManager_PoolAlloc(psh PoolTag, psh Size, psh ZeroInitialize) = 0x001c8a7d
DSOUND__FUN__thiscall__CMcpxAPU_ServiceDeferredCommandsLow(ecx this) = 0x001c9f54
DSOUND__FUN__thiscall__CMcpxAPU_SetMixBinHeadroom_4(ecx this, psh dwMixBinMask) = 0x001ca01d
DSOUND__FUN__stdcall__CDirectSound3DCalculator_Calculate3D(psh pUnknown1, psh pUnknown2) = 0x001c7ddf
DSOUND__FUN__stdcall__CDirectSound3DCalculator_GetVoiceData(psh pUnknown1, psh pUnknown2, psh pUnknown3, psh pUnknown4, psh pUnknown5) = 0x001c67f7
DSOUND__FUN__thiscall__CMcpxVoiceClient_GetVoiceProperties(ecx this, psh pVoiceProps) = 0x001ccb0f
DSOUND__FUN__thiscall__CMcpxVoiceClient_SetEG(ecx this, psh pEnvelopeDesc) = 0x001cc7a8
DSOUND__FUN__thiscall__CMcpxVoiceClient_SetFilter(ecx this, psh pFilterDesc) = 0x001cc93a
DSOUND__FUN__thiscall__CMcpxVoiceClient_SetLFO(ecx this, psh pLFODesc) = 0x001cc679
DSOUND__FUN__thiscall__CMcpxVoiceClient_SetMixBins(ecx this) = 0x001cce4d
DSOUND__FUN__thiscall__CMcpxVoiceClient_SetPitch(ecx this) = 0x001ccfa6
DSOUND__FUN__thiscall__CMcpxVoiceClient_SetVolume(ecx this) = 0x001ccf0e
DSOUND__FUN__thiscall__CMcpxVoiceClient_Commit3dSettings_0(ecx this) = 0x001cd25c
DSOUND__FUN__thiscall__CDirectSoundVoiceSettings_SetMixBinVolumes(ecx this, psh pMixBins) = 0x001c5cb2
DSOUND__FUN__stdcall__CDirectSoundVoice_CommitDeferredSettings(psh pThis) = 0x001c5e40
DSOUND__FUN__stdcall__CDirectSoundVoice_GetVoiceProperties(psh pThis, psh pVoiceProps) = 0x001c5e51
DSOUND__FUN__stdcall__CDirectSoundVoice_Set3DVoiceData(psh pThis, psh unknown2) = 0x001c5e64
DSOUND__FUN__stdcall__CDirectSoundVoice_SetEG(psh pThis, psh pEnvelopeDesc) = 0x001c5dda
DSOUND__FUN__stdcall__CDirectSoundVoice_SetFilter(psh pThis, psh pFilterDesc) = 0x001c5ded
DSOUND__FUN__stdcall__CDirectSoundVoice_SetFormat(psh pThis, psh pwfxFormat) = 0x001c7c3c
DSOUND__FUN__stdcall__CDirectSoundVoice_SetHeadroom(psh pThis, psh dwHeadroom) = 0x001c5e00
DSOUND__FUN__stdcall__CDirectSoundVoice_SetLFO(psh pThis, psh pLFODesc) = 0x001c5dc7
DSOUND__FUN__stdcall__CDirectSoundVoice_SetMixBins(psh pThis, psh pMixBins) = 0x001c7785
DSOUND__FUN__stdcall__CDirectSoundVoice_SetMixBinVolumes_8(psh pThis, psh pMixBins) = 0x001c5e23
DSOUND__FUN__stdcall__CDirectSoundVoice_SetOutputBuffer(psh pThis, psh pOutputBuffer) = 0x001c7731
DSOUND__FUN__stdcall__CDirectSoundVoice_SetPitch(psh pThis, psh lPitch) = 0x001c5d92
DSOUND__FUN__stdcall__CDirectSoundVoice_SetFrequency(psh pThis, psh dwFrequency) = 0x001c770d
DSOUND__FUN__stdcall__CDirectSoundVoice_SetVolume(psh pThis, psh lVolume) = 0x001c5dab
DSOUND__FUN__stdcall__CDirectSoundVoice_Use3DVoiceData(psh pThis, psh pUnknown2) = 0x001c5f95
DSOUND__FUN__thiscall__CDirectSoundBufferSettings_SetBufferData(ecx this, psh pvBufferData, psh dwBufferBytes) = 0x001c7c80
DSOUND__FUN__thiscall__CMcpxBuffer_GetCurrentPosition(ecx this, psh pdwCurrentPlayCursor, psh pdwCurrentWriteCursor) = 0x001cdb3e
DSOUND__FUN__thiscall__CMcpxBuffer_GetStatus(ecx this, psh pdwStatus) = 0x001cdafc
DSOUND__FUN__thiscall__CMcpxBuffer_Pause(ecx this, psh dwPause) = 0x001cda89
DSOUND__FUN__thiscall__CMcpxBuffer_Play(ecx this, psh dwFlags) = 0x001cdf48
DSOUND__FUN__thiscall__CMcpxBuffer_SetBufferData(ecx this) = 0x001ce20b
DSOUND__FUN__thiscall__CMcpxBuffer_SetCurrentPosition(ecx this, psh dwNewPosition) = 0x001ce0f1
DSOUND__FUN__thiscall__CMcpxBuffer_Stop(ecx this, psh dwFlags) = 0x001ce061
DSOUND__FUN__thiscall__CMcpxBuffer_Stop_Ex(ecx this, psh2 rtTimeStamp, psh dwFlags) = 0x001ce2ca
DSOUND__FUN__thiscall__CMcpxStream_Stop(ecx this, psh dwFlags) = 0x001ca73b
DSOUND__FUN__thiscall__CMcpxStream_Stop_Ex(ecx this, psh2 rtTimeStamp, psh dwFlags) = 0x001cabec
DSOUND__FUN__thiscall__CMcpxStream_Flush(ecx this) = 0x001cae1a
DSOUND__FUN__thiscall__CMcpxStream_Discontinuity(ecx this) = 0x001cad2a
DSOUND__FUN__thiscall__CMcpxStream_GetStatus(ecx this, psh pdwStatus) = 0x001ca7ad
DSOUND__FUN__thiscall__CMcpxStream_Pause(ecx this, psh dwPause) = 0x001cb290
DSOUND__FUN__stdcall__CDirectSoundBuffer_GetCurrentPosition(psh this, psh pdwCurrentPlayCursor, psh pdwCurrentWriteCursor) = 0x001c631a
DSOUND__FUN__stdcall__CDirectSoundBuffer_GetStatus(psh this, psh pdwStatus) = 0x001c6244
DSOUND__FUN__stdcall__CDirectSoundBuffer_GetVoiceProperties(psh this, psh pVoiceProps) = 0x001c6d76
DSOUND__FUN__stdcall__CDirectSoundBuffer_Lock(psh this, psh dwOffset, psh dwBytes, psh ppvAudioPtr1, psh pdwAudioBytes1, psh ppvAudioPtr2, psh pdwAudioBytes2, psh dwFlags) = 0x001c636f
DSOUND__FUN__stdcall__CDirectSoundBuffer_Play(psh this, psh dwReserved1, psh dwReserved2, psh dwFlags) = 0x001c614b
DSOUND__FUN__stdcall__CDirectSoundBuffer_Set3DVoiceData(psh this, psh unknown2) = 0x001c6dc4
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetBufferData(psh this, psh pvBufferData, psh dwBufferBytes) = 0x001c7d0c
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetCurrentPosition(psh this, psh dwNewPosition) = 0x001c6451
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetEG(psh this, psh pEnvelopeDesc) = 0x001c6c3e
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetFilter(psh this, psh pFilterDesc) = 0x001c6c8c
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetFormat(psh this, psh pwfxFormat) = 0x001c801f
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetFrequency(psh this, psh dwFrequency) = 0x001c7894
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetHeadroom(psh this, psh dwHeadroom) = 0x001c6cda
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetLFO(psh this, psh pLFODesc) = 0x001c6bf0
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetLoopRegion(psh this, psh dwLoopStart, psh dwLoopLength) = 0x001c6295
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetMixBins(psh this, psh mixBins) = 0x001c7930
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetMixBinVolumes_8(psh this, psh pMixBins) = 0x001c6d28
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetOutputBuffer(psh this, psh pOutputBuffer) = 0x001c78e2
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetPitch(psh this, psh lPitch) = 0x001c6ba2
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetPlayRegion(psh this, psh dwPlayStart, psh dwPlayLength) = 0x001c77f9
DSOUND__FUN__stdcall__CDirectSoundBuffer_SetVolume(psh this, psh lVolume) = 0x001c6b54
DSOUND__FUN__stdcall__CDirectSoundBuffer_StopEx(psh this, psh2 rtTimeStamp, psh dwFlags) = 0x001c61eb
DSOUND__FUN__stdcall__CDirectSoundBuffer_Stop(psh this) = 0x001c619c
DSOUND__FUN__stdcall__CDirectSoundBuffer_Use3DVoiceData(psh this, psh pUnknown2) = 0x001c6e12
DSOUND__FUN__stdcall__CDirectSoundStream_FlushEx(psh pThis, psh2 rtTimeStamp, psh dwFlags) = 0x001c678d
DSOUND__FUN__stdcall__CDirectSoundStream_GetVoiceProperties(psh pThis, psh pVoiceProps) = 0x001c709c
DSOUND__FUN__stdcall__CDirectSoundStream_Pause(psh pThis, psh dwPause) = 0x001c673c
DSOUND__FUN__stdcall__CDirectSoundStream_Set3DVoiceData(psh pThis, psh unknown2) = 0x001c70ee
DSOUND__FUN__stdcall__CDirectSoundStream_SetEG(psh pThis, psh pEnvelopeDesc) = 0x001c6f54
DSOUND__FUN__stdcall__CDirectSoundStream_SetFilter(psh pThis, psh pFilterDesc) = 0x001c6fa6
DSOUND__FUN__stdcall__CDirectSoundStream_SetFormat(psh pThis, psh pwfxFormat) = 0x001c806d
DSOUND__FUN__stdcall__CDirectSoundStream_SetHeadroom(psh pThis, psh dwHeadroom) = 0x001c6ff8
DSOUND__FUN__stdcall__CDirectSoundStream_SetLFO(psh pThis, psh pLFODesc) = 0x001c6f02
DSOUND__FUN__stdcall__CDirectSoundStream_SetMixBins(psh pThis, psh pMixBins) = 0x001c79d0
DSOUND__FUN__stdcall__CDirectSoundStream_SetMixBinVolumes_8(psh pThis, psh pMixBins) = 0x001c704a
DSOUND__FUN__stdcall__CDirectSoundStream_SetOutputBuffer(psh pThis, psh pOutputBuffer) = 0x001c797e
DSOUND__FUN__stdcall__CDirectSoundStream_SetPitch(psh pThis, psh lPitch) = 0x001c6e5e
DSOUND__FUN__stdcall__CDirectSoundStream_SetVolume(psh pThis, psh lVolume) = 0x001c6eb0
DSOUND__FUN__stdcall__CDirectSoundStream_Use3DVoiceData(psh pThis, psh unknown2) = 0x001c7140
DSOUND__FUN__stdcall__CDirectSound_CommitDeferredSettings(psh this) = 0x001c8194
DSOUND__FUN__stdcall__CDirectSound_CreateSoundBuffer(psh this, psh pdsbd, psh ppBuffer, psh pUnused4) = 0x001c85d8
DSOUND__FUN__stdcall__CDirectSound_CreateSoundStream(psh this, psh pdssd, psh ppStream, psh pUnused4) = 0x001c8674
DSOUND__FUN__stdcall__CDirectSound_DownloadEffectsImage(psh this, psh pvImageBuffer, psh dwImageSize, psh pImageLoc, psh ppImageDesc) = 0x001c5bbe
DSOUND__FUN__stdcall__CDirectSound_DoWork() = 0x001c5c81
DSOUND__FUN__stdcall__CDirectSound_SetI3DL2Listener(psh this, psh pds3dl, psh dwApply) = 0x001c8705
DSOUND__FUN__stdcall__CDirectSound_SetMixBinHeadroom(psh this, psh dwMixBinMask, psh dwHeadroom) = 0x001c5c22
DSOUND__FUN__stdcall__IDirectSound3DCalculator_Calculate3D(psh pUnknown1, psh pUnknown2) = 0x001c8100
DSOUND__FUN__stdcall__IDirectSound3DCalculator_GetVoiceData(psh pUnknown1, psh pUnknown2, psh pUnknown3, psh pUnknown4, psh pUnknown5) = 0x001c7446
DSOUND__FUN__stdcall__IDirectSoundBuffer_GetCurrentPosition(psh pThis, psh pdwCurrentPlayCursor, psh pdwCurrentWriteCursor) = 0x001c7337
DSOUND__FUN__stdcall__IDirectSoundBuffer_GetStatus(psh pThis, psh pdwStatus) = 0x001c731b
DSOUND__FUN__stdcall__IDirectSoundBuffer_GetVoiceProperties(psh pThis, psh pVoiceProps) = 0x001c73a3
DSOUND__FUN__stdcall__IDirectSoundBuffer_Lock(psh pThis, psh dwOffset, psh dwBytes, psh ppvAudioPtr1, psh pdwAudioBytes1, psh ppvAudioPtr2, psh pdwAudioBytes2, psh dwFlags) = 0x001c7373
DSOUND__FUN__stdcall__IDirectSoundBuffer_Play(psh pThis, psh dwReserved1, psh dwReserved2, psh dwFlags) = 0x001c729b
DSOUND__FUN__stdcall__IDirectSoundBuffer_Release(psh pThis) = 0x001c5abc
DSOUND__FUN__stdcall__IDirectSoundBuffer_Set3DVoiceData(psh pThis, psh unknown2) = 0x001c73bf
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetBufferData(psh pThis, psh pvBufferData, psh dwBufferBytes) = 0x001c80db
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetCurrentPosition(psh pThis, psh dwNewPosition) = 0x001c7357
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetEG(psh pThis, psh pEnvelopeDesc) = 0x001c722b
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetFilter(psh pThis, psh pFilterDesc) = 0x001c7247
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetFormat(psh pThis, psh pwfxFormat) = 0x001c80bf
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetFrequency(psh pThis, psh dwFrequency) = 0x001c7a22
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetHeadroom(psh pThis, psh dwHeadroom) = 0x001c7263
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetLFO(psh pThis, psh pLFODesc) = 0x001c720f
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetLoopRegion(psh pThis, psh dwLoopStart, psh dwLoopLength) = 0x001c72fb
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetMixBins(psh pThis, psh mixBins) = 0x001c7a5a
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetMixBinVolumes_8(psh pThis, psh pMixBins) = 0x001c727f
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetOutputBuffer(psh pThis, psh pOutputBuffer) = 0x001c7a3e
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetPitch(psh pThis, psh lPitch) = 0x001c71f3
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetPlayRegion(psh pThis, psh dwPlayStart, psh dwPlayLength) = 0x001c7a76
DSOUND__FUN__stdcall__IDirectSoundBuffer_SetVolume(psh pThis, psh lVolume) = 0x001c71d7
DSOUND__FUN__stdcall__IDirectSoundBuffer_Stop(psh pThis) = 0x001c72bf
DSOUND__FUN__stdcall__IDirectSoundBuffer_StopEx(psh pThis, psh2 rtTimeStamp, psh dwFlags) = 0x001c72d7
DSOUND__FUN__stdcall__IDirectSoundBuffer_Unlock(psh pThis, psh ppvAudioPtr1, psh pdwAudioBytes1, psh ppvAudioPtr2, psh pdwAudioBytes2) = 0x001c5ab7
DSOUND__FUN__stdcall__IDirectSoundBuffer_Use3DVoiceData(psh pThis, psh pUnknown2) = 0x001c73db
DSOUND__FUN__stdcall__IDirectSoundStream_GetVoiceProperties(psh pThis, psh pVoiceProps) = 0x001c7437
DSOUND__FUN__stdcall__IDirectSoundStream_FlushEx(psh pThis, psh2 rtTimeStamp, psh dwFlags) = 0x001c741f
DSOUND__FUN__stdcall__IDirectSoundStream_Pause(psh pThis, psh dwPause) = 0x001c741a
DSOUND__FUN__stdcall__IDirectSoundStream_Set3DVoiceData(psh pThis, psh unknown2) = 0x001c743c
DSOUND__FUN__stdcall__IDirectSoundStream_SetEG(psh pThis, psh pEnvelopeDesc) = 0x001c7406
DSOUND__FUN__stdcall__IDirectSoundStream_SetLFO(psh pThis, psh pLFODesc) = 0x001c7401
DSOUND__FUN__stdcall__IDirectSoundStream_SetFilter(psh pThis, psh pFilterDesc) = 0x001c740b
DSOUND__FUN__stdcall__IDirectSoundStream_SetFormat(psh pThis, psh pwfxFormat) = 0x001c80fb
DSOUND__FUN__stdcall__IDirectSoundStream_SetHeadroom(psh pThis, psh dwHeadroom) = 0x001c7410
DSOUND__FUN__stdcall__IDirectSoundStream_SetMixBins(psh pThis, psh pMixBins) = 0x001c7a9b
DSOUND__FUN__stdcall__IDirectSoundStream_SetMixBinVolumes_8(psh pThis, psh pMixBins) = 0x001c7415
DSOUND__FUN__stdcall__IDirectSoundStream_SetOutputBuffer(psh pThis, psh pOutputBuffer) = 0x001c7a96
DSOUND__FUN__stdcall__IDirectSoundStream_SetPitch(psh pThis, psh lPitch) = 0x001c73fc
DSOUND__FUN__stdcall__IDirectSoundStream_SetVolume(psh pThis, psh lVolume) = 0x001c73f7
DSOUND__FUN__stdcall__IDirectSoundStream_Use3DVoiceData(psh pThis, psh pUnknown2) = 0x001c7441
DSOUND__FUN__stdcall__IDirectSound_CommitDeferredSettings(psh pThis) = 0x001c85c0
DSOUND__FUN__stdcall__IDirectSound_CreateSoundBuffer(psh pThis, psh pdsbd, psh ppBuffer, psh pUnused4) = 0x001c8828
DSOUND__FUN__stdcall__IDirectSound_CreateSoundStream(psh pThis, psh pdssd, psh ppStream, psh pUnused4) = 0x001c884c
DSOUND__FUN__stdcall__IDirectSound_DownloadEffectsImage(psh pThis, psh pvImageBuffer, psh dwImageSize, psh pImageLoc, psh ppImageDesc) = 0x001c7190
DSOUND__FUN__stdcall__IDirectSound_Release(psh pThis) = 0x001c5aa1
DSOUND__FUN__stdcall__IDirectSound_SetI3DL2Listener(psh pThis, psh pds3dl, psh dwApply) = 0x001c8870
DSOUND__FUN__stdcall__IDirectSound_SetMixBinHeadroom(psh pThis, psh dwMixBinMask, psh dwHeadroom) = 0x001c71b7
DSOUND__FUN__stdcall__CFullHRTFSource_GetCenterVolume(psh unknown1, psh unknown2, psh unknown3, psh unknown4) = 0x001c933f
DSOUND__FUN__stdcall__CHRTFSource_SetFullHRTF5Channel() = 0x001c9576
DSOUND__FUN__stdcall__DirectSoundCreate(psh pguidDeviceId, psh ppDirectSound, psh pUnused3) = 0x001c8a36
DSOUND__FUN__stdcall__DirectSoundDoWork() = 0x001c744f
DSOUND__FUN__stdcall__DirectSoundUseFullHRTF() = 0x001c5ad2
DSOUND__FUN__stdcall__XAudioCreatePcmFormat(psh nChannels, psh nSamplesPerSec, psh wBitsPerSample, psh pwfx) = 0x001c8bdf
DSOUND__FUN__stdcall__XAudioCreateAdpcmFormat(psh nChannels, psh nSamplesPerSec, psh pwfx) = 0x001c8c29
XACTENG__FUN__stdcall__XACTEngineCreate(psh pParams, psh ppEngine) = 0x001bc44d
XACTENG__FUN__stdcall__XACTEngineDoWork() = 0x001bc41b
XACTENG__FUN__stdcall__XACT_CEngine_CreateSoundBank(psh this, psh pvData, psh dwSize, psh ppSoundBank) = 0x001bb754
XACTENG__FUN__stdcall__XACT_CEngine_CreateSoundSource(psh this, psh dwSize, psh ppSoundSource) = 0x001bc08f
XACTENG__FUN__stdcall__XACT_CEngine_DownloadEffectsImage(psh this, psh pvData, psh dwSize, psh pEffectLoc, psh ppImageDesc) = 0x001bb727
XACTENG__FUN__stdcall__XACT_CEngine_GetNotification(psh this, psh pNotificationDesc, psh pNotification) = 0x001bbaf1
XACTENG__FUN__stdcall__XACT_CEngine_RegisterNotification(psh this, psh pNotificationDesc) = 0x001bba8f
XACTENG__FUN__stdcall__XACT_CEngine_RegisterStreamedWaveBank(psh this, psh pParams, psh ppWaveBank) = 0x001bb84d
XACTENG__FUN__stdcall__XACT_CEngine_RegisterWaveBank(psh this, psh pvData, psh dwSize, psh ppWaveBank) = 0x001bb7ce
XACTENG__FUN__stdcall__XACT_CSoundBank_Play(psh this, psh pPrepareData, psh ppSoundCue) = 0x001c3608
XACTENG__FUN__stdcall__IXACTEngine_CreateSoundBank(psh pThis, psh pvData, psh dwSize, psh ppSoundBank) = 0x001bc577
XACTENG__FUN__stdcall__IXACTEngine_CreateSoundSource(psh pThis, psh dwFlags, psh ppSoundSource) = 0x001bc538
XACTENG__FUN__stdcall__IXACTEngine_DownloadEffectsImage(psh pThis, psh pvData, psh dwSize, psh pEffectLoc, psh ppImageDesc) = 0x001bc4f2
XACTENG__FUN__stdcall__IXACTEngine_GetNotification(psh pThis, psh pNotificationDesc, psh pNotification) = 0x001bc7c8
XACTENG__FUN__stdcall__IXACTEngine_RegisterNotification(psh pThis, psh pNotificationDesc) = 0x001bc78d
XACTENG__FUN__stdcall__IXACTEngine_RegisterStreamedWaveBank(psh pThis, psh pParams, psh ppWaveBank) = 0x001bc5fd
XACTENG__FUN__stdcall__IXACTEngine_RegisterWaveBank(psh pThis, psh pvData, psh dwSize, psh ppWaveBank) = 0x001bc5ba
XACTENG__FUN__stdcall__IXACTSoundBank_PlayEx(psh pThis, psh pPrepareData, psh ppSoundCue) = 0x001bc852
D3D8__VAR__D3DDevice__m_VertexShader_OFFSET = 0x00000790
XAPILIB__VAR__g_DeviceType_Gamepad = 0x001fcdc8
XAPILIB__VAR__g_DeviceType_IRDongle = 0x001fce2c
XAPILIB__VAR__g_XapiCurrentTopLevelFilter = 0x00549524
XAPILIB__VAR___tls_array = 0x00000004
XAPILIB__VAR___tls_index = 0x00434234
XAPILIB__VAR__XapiLastErrorCode_OFFSET = 0x00000008
XAPILIB__VAR__XapiThreadNotifyRoutineList = 0x0032c9e0
