build/
# private: the maintainer's lobby service and the addresses baked into the executable
worker/
local/
# game data, built game folders and saves must never be committed
dist/
*.mcr
*.rar
*.zip
*.bin
*.iso
*.cue
S0/
S1/
S2/
S3/
SCUS_*
SYSTEM.CNF
node_modules/
*.png
analysis/
mods/
dist/Crash2/data/
dist/**/*.mcr

worker/
