# Checks are game updates (@f<n>; gameplay from ~f240), not wall seconds; the family runs F=2480, last check f2280.
@f910 tp 0 -27 11
@f1210 status
@f1520 objs turret
@f1880 status
@f2250 objs turret
@f2260 send u040d Delete
@f2280 objs turret
