# CScriptSkyRipple (module ?: CScriptSkyRipple). Temple Grounds 03_temple_combattraining
# (world 3bfa3eff, layer 5) holds one SkyRipple u0589. The steps load layer 5, activate it, read
# its connections, delete it, with `objs SkyRipple` before and after. CScriptSkyRipple is a CActor
# with no health or FSM. Checks are game updates (@f<n>), never wall seconds.
# F=800, last check f600.
@f200 layer 5
@f240 objs SkyRipple
@f260 send u0589 Activate
@f300 obj u0589
@f340 send u0589 Delete
@f380 objs SkyRipple
@f600 objs SkyRipple
