# Checks are game updates (@f<n>; gameplay from ~f240), not wall seconds; the family runs F=2000, last check f1850.
@f700 obj u0488
@f820 tp -364.9 -61.2 -30.0
@f990 objs sandworm
@f1160 tp -305.0 -58.0 -28.0
@f1330 objs sandworm
@f1500 status
@f1850 objs sandworm

@f1900 damage u0596 100
@f1920 obj u0596
@f1980 obj u0596
@f2040 objs sandworm
@f2100 obj u0596
@f2180 objs sandworm
