# CScriptRubiksPuzzle (module 4: CScriptRubiksPuzzle). Sanctuary Fortress 07cliff_gyro
# (world 1baa96c2, layers 4 and 5) holds two Rubiks puzzles u05b3/u06c0. The steps load both
# layers, activate both puzzles, send InternalMessage0 to queue a button press, then delete both,
# with `objs RubiksPuzzle` before and after. RubiksPuzzle is a CEntity, so it has no health or FSM
# to force. Checks are game updates (@f<n>), never wall seconds.
# F=1000, last check f800.
@f200 layer 4
@f240 layer 5
@f280 objs RubiksPuzzle
@f300 send u05b3 Activate; send u06c0 Activate
@f340 send u05b3 InternalMessage0; send u06c0 InternalMessage0
@f380 objs RubiksPuzzle
@f420 send u05b3 Delete; send u06c0 Delete
@f460 objs RubiksPuzzle
@f800 objs RubiksPuzzle
