# CScriptPlayerActor (module 61: CScriptPlayerActor, script type PLAC - a scripted Samus copy
# that loads a suit and a beam model for another player/mirror actor). Agon Wastes
# 00_mapstation_sand (world 42b935e4) holds two inactive PlayerActors, u065b (a02) and u0446
# (a03). The steps wake both, read their state, deactivate one and reactivate it, so the
# Activate/Deactivate/Think arms run. `objs ScriptPlayerActor` lists both at f200 and f1800.
# Checks are game updates (@f<n>), never wall seconds. The family stays capped (NC): its area
# boots quickly. F=2000, last check f1800.
@f200 objs ScriptPlayerActor
@f220 send u065b Activate; send u0446 Activate
@f260 obj u065b; obj u0446
@f400 obj u065b; obj u0446
@f600 send u065b Deactivate
@f640 obj u065b; obj u0446
@f800 send u065b Activate
@f900 obj u065b
@f1200 obj u065b
@f1500 obj u065b; obj u0446
@f1600 damage u065b 1
@f1620 obj u065b
@f1700 send u065b Delete
@f1720 objs ScriptPlayerActor
@f1800 objs ScriptPlayerActor
