# MinorIng (module 44: CMinorIng, "Morphology: Inglet" - the Agon Wastes inglet that walks its
# waypoint path, turns corporeal/puddle, attacks with bouncy grenades and dies into a puddle).
# Agon Wastes 0a_sand_hall_dark (world 42b935e4, layer 0): two MinorIngs u0455 (active) and
# u0432 (inactive until Activated), each hp 20/20.
# The steps repeat the minoring lane's coverage driver: god mode with the dark/light beams and
# charge, `objs MinorIng` and `obj` reads of both actors, Activate the inactive one, force Patrol
# and PointPathFind (its fsm shows "entered and left at once"), a beam shot (hp 20 -> 18), a
# direct power damage hit (15 -> 13), a forced Dead (hp 13/20, fsm Dead), Delete and a closing
# `objs MinorIng`.
# Evidence in the transcript: `objs MinorIng` listing the two CMinorIngs at f320; `obj` reading
# hp 20/20, fsm PointPathFind, body state 5 and each inglet's message map; the shot
# `shot ... at u0455`; the damage `damaged u0455 ... 15/20`; fsm Dead; and `1 object` at f900 once
# u0455 is Deleted. Every step answers `=> ok`. F=1200, last check f900.
@f300 god 1; give darkBeam 1; give lightBeam 1; give chargeBeam 1
@f320 objs MinorIng; obj u0455; obj u0432
@f360 send u0432 Activate
@f400 obj u0432
@f440 fsm u0455 Patrol
@f480 obj u0455
@f520 fsm u0455 PointPathFind
@f560 obj u0455
@f600 shoot u0455
@f640 obj u0455
@f680 damage u0455 5 power
@f720 obj u0455
@f760 fsm u0455 Dead
@f800 obj u0455
@f840 send u0455 Delete
@f900 objs MinorIng