# Grenchler (module 27): Torvus 01_swamp_entrance layers 4 and 8 hold three Grenchlers (u05c4,
# u05be, u0596 on this save) and they stay inactive until sent Activate. The steps follow
# tools/cov/specs/grenchler_entrance.con (the gren1/gren2 coverage driver). Checks are game
# updates (@f<n>; gameplay from ~f240), not wall seconds; the family runs F=2500, last check f2280.
@f300 layer 4
@f340 layer 8
@f400 god 1; give darkBeam 1; give lightBeam 1; give missile 5
@f420 send u05c4 Activate; send u05be Activate; send u0596 Activate
@f440 objs grenchler; obj u05c4
@f460 tp 165 -81 27
@f470 face 200
@f1200 objs grenchler; obj u05c4
@f1300 shoot u05c4
@f1320 shoot u05c4 charged
@f1360 shoot u05be missile
@f1400 beam dark; shoot u05c4
@f1420 beam power
@f1600 tp 154 -84 25
@f2000 obj u05c4; obj u05be
@f2140 damage u05be 5 1 missile; obj u05be
@f2142 fsm e000201a0 Lurk
@f2144 obj e000201a0
@f2150 obj u05be
@f2250 damage u05c4 400; damage u0596 400 0 light; objs grenchler
@f2260 send u05c4 Delete; send u0596 Delete
@f2280 objs grenchler
