# Checks are game updates (@f<n>; gameplay from ~f240), not wall seconds; the family runs F=2000, last check f1850.
@f880 objs commando
@f1330 objs commando
@f1500 obj e003b010e
@f1600 damage e003b010e 10
@f1620 obj e003b010e
@f1700 fsm e003b010e Alert
@f1720 obj e003b010e
@f1800 send e003b010e Delete
@f1820 objs commando
@f1850 objs commando
