# Checks are game updates (@f<n>; gameplay from ~f240), not wall seconds; the family runs F=2500, last check f2250.
@f1120 status
@f1690 objs spacepirate
@f1900 send e00360030 Activate
@f1950 damage e00360030 10
@f1970 obj e00360030
# hp fall: bomb damage reduces hp (60 -> 50)
@f2050 fsm e00360030 TargetPatrol
@f2060 damage e00360030 10 bomb
@f2070 obj e00360030
# kill: real death then removal
@f2100 kill e00360030
@f2150 send e00360030 Delete
@f2170 objs spacepirate
@f2250 status
