# Rule edges tools/rando_terrain.py refutes that are gaps of its model, not of the rule:
# area src > dst: reason. tools/rando_rules.py fails on a refuted edge missing here and on a
# line nothing refutes any more. A new refutation gets a measured reason or a rule fix, never a bare accept.

# 01_Temple_Hub_20041018.rules
05_temple_federationsite dock0 > dock2: the climb is the Kinetic Orb Cannon (layer Load After Movie; story layers and cannons are not modelled)  # line 216: needs SpaceJumpBoots; refuted terms (any)
05_temple_federationsite dock0 > dock3: the climb is the Kinetic Orb Cannon (layer Load After Movie; story layers and cannons are not modelled)  # line 217: needs SpaceJumpBoots; refuted terms (any)
05_temple_federationsite dock1 > dock2: the climb is the Kinetic Orb Cannon (layer Load After Movie; story layers and cannons are not modelled)  # line 218: needs SpaceJumpBoots; refuted terms (any)
05_temple_federationsite dock1 > dock3: the climb is the Kinetic Orb Cannon (layer Load After Movie; story layers and cannons are not modelled)  # line 219: needs SpaceJumpBoots; refuted terms (any)
06_temple_sacredpath dock1 > dock0: the pit's Morph Ball cannon (PLAT 0x00340038) fires the ball up to the catcher (BALT 0x00340071) on the ledge the twisty tunnel leaves from; cannons are not modelled  # line 245: needs SpaceJumpBoots; refuted terms (MorphBall & Missile)

# 02_Temple_Int_20041018.rules
0h_temple_hall dock1 > dock0: rides the Elevator platform (PLAT 0x00040077) down the shaft; platform motion is not modelled
0h_temple_hall_dark dock0 > dock1: the fall down the shaft drifts under the lower room's 10-unit-high opening onto its floor, 0.5 past the lip; the model only drops straight down, into the pit 5 below

# 03_Sand_World_20041018.rules
08_sand_casualpirates dock1 > dock0: rides the Elevator platform (PLAT 0x003601C1) from z 1.4 to 11.6 (TRGR 0x003601B6 starts it, waypoints 0x003601B5/0x003601B3); platform motion is not modelled  # line 266: needs SpaceJumpBoots; refuted terms (any)
08_sand_casualpirates dock1 > dock2: rides the Elevator platform (PLAT 0x003601C1) from z 1.4 to 11.6 (TRGR 0x003601B6 starts it, waypoints 0x003601B5/0x003601B3); platform motion is not modelled  # line 268: needs SpaceJumpBoots; refuted terms (any)
0h_sand_hall dock2 > dock4: Boost Ball into the tunnel mouth 4.0 above its 3.4 floor needs a boost off a slope, and the room has no half-pipe; boost ramps are not modelled (Space Jump is the measured route; a bomb jump rises 3.64)  # line 183: needs MorphBall & SpaceJumpBoots; refuted terms (MorphBall & BoostBall)
0l_sand_hall dock1 > dock0: a bomb jump from the 26.1 floor of PLAT 0x003300BD lifts the ball to 30.4, into the Ball Trigger 0x003300BE (box 3 centred at z 30.1) that carries it on toward dock0 (36.6); ball triggers are not modelled  # line 266: needs MorphBall & BoostBall; refuted terms (MorphBall & MorphBallBombs)
0l_sand_hall_dark dock1 > dock0: the vanilla route climbs back to dock0 (15 up) before Boost Ball; the room's Beam Platform (PLAT 0x003A003A, waypoints 0x003A0036/0x003A0037, moved by the light and dark crystals) is the likely lift, and platform motion is not modelled  # line 530: needs MorphBall & BoostBall; refuted terms (SpaceJumpBoots)

# 04_Swamp_World_20041018.rules
01_swamp_entrance dock4 > dock0: crosses on the Swamp Bridge (PLAT 0x00020086, waypoints 0x0002007B at z 31.2 to 0x00020044 at 36.2), raised by scanning POIN 0x0002013F (SQTR 0x000200A1 'Bridge & Gate Control' 0x0002007D also lowers Swamp Gate 1 0x00020045 before dock0 and Exit Gate 0x00020047 before dock1); platform motion is not modelled  # line 36: needs SpaceJumpBoots; refuted terms (any)
01_swamp_entrance dock4 > dock1: crosses on the Swamp Bridge (PLAT 0x00020086, waypoints 0x0002007B at z 31.2 to 0x00020044 at 36.2), raised by scanning POIN 0x0002013F (SQTR 0x000200A1 'Bridge & Gate Control' 0x0002007D also lowers Swamp Gate 1 0x00020045 before dock0 and Exit Gate 0x00020047 before dock1); platform motion is not modelled  # line 37: needs SpaceJumpBoots; refuted terms (any)
10_swamp_hiddenhalfpipe_dark dock3 > dock0: climbs the Sliding Coffins (PLAT 0x003A012E slides to waypoint 0x003A012D, PLAT 0x003A012A from 0x003A0122), started by the Platform Activation Sequence (SQTR 0x003A00FC) beside dock3; platform motion is not modelled  # line 457: needs SpaceJumpBoots; refuted terms (any)
07_swamp_shaft dock6 > dock0: the water cannon fires the ball from the bottom slot to the Catch Morphball at the top; cannons are not modelled (the mesh alone needs Gravity Boost to climb the 50-unit flooded shaft)  # line 188: needs GravityBoost; refuted terms (MorphBall)

# 05_Cliff_World_20041018a.rules
