Sections:
	.text       type:code align:4
	.ctors      type:rodata align:4
	.dtors      type:rodata align:4
	.rodata     type:rodata align:8
	.data       type:data align:8
	.bss        type:bss align:8

MetroidPrime/Enemies/CGunTurretBase.cpp:
	.text       start:0x00000000 end:0x00007AF4
	.ctors      start:0x00000000 end:0x00000004
	.rodata     start:0x00000000 end:0x00000198
	.data       start:0x00000000 end:0x00000458
	.bss        start:0x00000000 end:0x00000080

MetroidPrime/Enemies/CGunTurretTop.cpp:
	.text       start:0x00007AF4 end:0x00009C60
	.ctors      start:0x00000004 end:0x00000008
	.rodata     start:0x00000198 end:0x00000268
	.data       start:0x00000458 end:0x000006D4

REL/REL_Setup.cpp:
	.text       start:0x00009C60 end:0x00009E04
	.rodata     start:0x00000268 end:0x000002EC
