GetTouchBounds__10CPatternedCFv = .text:0x00000000; // type:function size:0x3C scope:weak
TakeDamage__10CPatternedFRC9CVector3ff = .text:0x0000003C; // type:function size:0x10 scope:weak
GetModelAlphau8__10CPatternedCFRC13CStateManager = .text:0x0000004C; // type:function size:0x8 scope:weak
ProjectileInfo__10CPatternedFv = .text:0x00000054; // type:function size:0x8 scope:weak
GetSearchPath__10CPatternedFv = .text:0x0000005C; // type:function size:0x8 scope:weak
GetPointSearchPath__10CPatternedFv = .text:0x00000064; // type:function size:0x8 scope:weak
GetRagDoll__10CPatternedCFv = .text:0x0000006C; // type:function size:0x8 scope:weak
GetAttackTarget__10CPatternedCFv = .text:0x00000074; // type:function size:0x10 scope:weak
IsOnGround__10CPatternedCFv = .text:0x00000084; // type:function size:0xC scope:weak
GetGravityConstant__10CPatternedCFv = .text:0x00000090; // type:function size:0xC scope:weak
GetDeathExplosionParticle__10CPatternedCFv = .text:0x0000009C; // type:function size:0x8 scope:weak
CanBeShot__3CAiFRC13CStateManageri = .text:0x000000A4; // type:function size:0x8 scope:weak
IsListening__3CAiCFv = .text:0x000000AC; // type:function size:0x8 scope:weak
Listen__3CAiFR13CStateManagerRC9CVector3f16EListenNoiseType = .text:0x000000B4; // type:function size:0x8 scope:weak
GetOrigin__3CAiCFRC13CStateManagerRC11CTeamAiRoleRC9CVector3f = .text:0x000000BC; // type:function size:0x1C scope:weak
GetHealthInfo__6CActorCFv = .text:0x000000D8; // type:function size:0x2C scope:weak
RELExit = .text:0x00000104; // type:function size:0x24 scope:global
RELMain = .text:0x00000128; // type:function size:0x20 scope:global
SetRelLoaderFunctionToLoader__Fv = .text:0x00000148; // type:function size:0x30
LoadEyeBall__FR13CStateManagerR12CInputStreamR11CEntityInfo = .text:0x00000178; // type:function size:0x610
__ct__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData> = .text:0x00000788; // type:function size:0x40 scope:weak
construct<10CModelData>__4rstlFPvRC10CModelData = .text:0x000007C8; // type:function size:0x20 scope:local
construct__Q24rstl35construction_policy<10CModelData,0>FPvRC10CModelData = .text:0x000007E8; // type:function size:0x28 scope:weak
__ct__10CModelDataFRC10CModelData = .text:0x00000810; // type:function size:0x13C scope:weak
__dt__Q24rstl40optional_object<21TLockedToken<6CModel>>Fv = .text:0x0000094C; // type:function size:0x6C scope:weak
__dt__15TToken<6CModel>Fv = .text:0x000009B8; // type:function size:0x54 scope:weak
__dt__Q24rstl20auto_ptr<9CAnimData>Fv = .text:0x00000A0C; // type:function size:0x64 scope:weak
__dt__Q24rstl29optional_object<10CModelData>Fv = .text:0x00000A70; // type:function size:0x60 scope:weak
__dt__11SLdrEyeBallFv = .text:0x00000AD0; // type:function size:0x7C scope:weak
__ct__11SLdrEyeBallFv = .text:0x00000B4C; // type:function size:0x16C scope:weak
Death__8CEyeBallFR13CStateManagerRC9CVector3f18EScriptObjectState = .text:0x00000CB8; // type:function size:0x78
TurnLaserOff__8CEyeBallFR13CStateManager = .text:0x00000D30; // type:function size:0x9C
TurnLaserOn__8CEyeBallFR13CStateManagerRC12CTransform4f = .text:0x00000DCC; // type:function size:0x12C
Touch__8CEyeBallFR6CActorR13CStateManager = .text:0x00000EF8; // type:function size:0x4
UpdateCycleAnimation__8CEyeBallFf = .text:0x00000EFC; // type:function size:0x1A0
__dt__14CBCScriptedCmdFv = .text:0x0000109C; // type:function size:0x5C scope:weak
__dt__13CBodyStateCmdFv = .text:0x000010F8; // type:function size:0x48 scope:weak
__dt__Q24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>Fv = .text:0x00001140; // type:function size:0x50 scope:weak
ScriptingTriggered__8CEyeBallCFR13CStateManagerRC12CTriggerData = .text:0x00001190; // type:function size:0xC
ShouldFire__8CEyeBallCFR13CStateManagerRC12CTriggerData = .text:0x0000119C; // type:function size:0x14
CloseDelay__8CEyeBallCFR13CStateManagerRC12CTriggerData = .text:0x000011B0; // type:function size:0x4C
Cover__8CEyeBallFR13CStateManager9EStateMsgf = .text:0x000011FC; // type:function size:0x6C
Flinch__8CEyeBallFR13CStateManager9EStateMsgf = .text:0x00001268; // type:function size:0x12C
__dt__15CBCKnockBackCmdFv = .text:0x00001394; // type:function size:0x5C scope:weak
Render__8CEyeBallCFRC13CStateManager = .text:0x000013F0; // type:function size:0x20
Think__8CEyeBallFfR13CStateManager = .text:0x00001410; // type:function size:0x260
PreThink__8CEyeBallFfR13CStateManager = .text:0x00001670; // type:function size:0x60
PreRender__8CEyeBallFR13CStateManager = .text:0x000016D0; // type:function size:0xC0
Active__8CEyeBallFR13CStateManager9EStateMsgf = .text:0x00001790; // type:function size:0x150
InActive__8CEyeBallFR13CStateManager9EStateMsgf = .text:0x000018E0; // type:function size:0x38
DoUserAnimEvent__8CEyeBallFR13CStateManagerRC13CInt32POINode14EUserEventTypef = .text:0x00001918; // type:function size:0xC4
SetupStateMachine__8CEyeBallFR13CStateManager = .text:0x000019DC; // type:function size:0x6C
AcceptScriptMsg__8CEyeBallFR13CStateManagerRC10CScriptMsg = .text:0x00001A48; // type:function size:0x328
CreateBeam__8CEyeBallFR13CStateManager = .text:0x00001D70; // type:function size:0x1F0
__ct__9CBeamInfoFiUiUiUiUiffffffffRC6CColorRC6CColorfUi = .text:0x00001F60; // type:function size:0x58 scope:weak
__dt__8CEyeBallFv = .text:0x00001FB8; // type:function size:0x88
__dt__10CPatternedFv = .text:0x00002040; // type:function size:0x1E4 scope:weak
__dt__15CAiKnockBackMgrFv = .text:0x00002224; // type:function size:0x94 scope:weak
__ct__8CEyeBallF9TUniqueIdRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>RC11CEntityInfoRC12CTransform4fRC10CModelDataRC14CPatternedInfoRC16CActorParametersffUiRC11CDamageInfoUiUiUiUiUiUiUiUiUibRC6CColorRC6CColorff = .text:0x000022B8; // type:function size:0x240
__dt__15CProjectileInfoFv = .text:0x000024F8; // type:function size:0x5C scope:weak
__dt__13CBoneTrackingFv = .text:0x00002554; // type:function size:0x3C scope:weak
__ct__Q24rstl24optional_object<6CAABox>FRC6CAABox = .text:0x00002590; // type:function size:0x3C scope:weak
__sinit_CEyeBall_cpp = .text:0x000025CC; // type:function size:0x104 scope:local
_unresolved = .text:0x000026D0; // type:function size:0xC4 scope:global
_epilog = .text:0x00002794; // type:function size:0x24 scope:global
_prolog = .text:0x000027B8; // type:function size:0x24 scope:global
ModuleDestructors = .text:0x000027DC; // type:function size:0x4C scope:global
ModuleConstructors = .text:0x00002828; // type:function size:0x4C scope:global
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
skEyeLocator__8CEyeBall = .rodata:0x00000000; // type:object size:0x4
@1628 = .rodata:0x00000004; // type:object size:0x4 scope:local align:4 data:float
@1629 = .rodata:0x00000008; // type:object size:0x4 scope:local align:4 data:float
@1630 = .rodata:0x0000000C; // type:object size:0x4 scope:local align:4 data:float
@1631 = .rodata:0x00000010; // type:object size:0x4 scope:local align:4 data:float
@1632 = .rodata:0x00000014; // type:object size:0x4 scope:local align:4 data:float
@1633 = .rodata:0x00000018; // type:object size:0x4 scope:local align:4 data:float
@1711 = .rodata:0x0000001C; // type:object size:0x4 scope:local align:4 data:float
@1903 = .rodata:0x00000020; // type:object size:0x4 scope:local align:4 data:float
@1904 = .rodata:0x00000024; // type:object size:0x4 scope:local align:4 data:float
@2073 = .rodata:0x00000028; // type:object size:0x4 scope:local align:4 data:float
@2074 = .rodata:0x0000002C; // type:object size:0x4 scope:local align:4 data:float
@2075 = .rodata:0x00000030; // type:object size:0x4 scope:local align:4 data:float
@2224 = .rodata:0x00000034; // type:object size:0x4 scope:local align:4 data:float
@stringBase0 = .rodata:0x00000038; // type:object size:0x77 scope:local data:string_table
@stringBase0 = .rodata:0x000000B0; // type:object size:0x81 scope:local data:string_table
@1065 = .data:0x00000000; // type:object size:0xC scope:local
@1066 = .data:0x0000000C; // type:object size:0xC scope:local data:4byte
@1067 = .data:0x00000018; // type:object size:0xC scope:local data:4byte
skTriggers = .data:0x00000024; // type:object size:0x30 scope:local data:4byte
@1068 = .data:0x00000054; // type:object size:0xC scope:local data:4byte
@1069 = .data:0x00000060; // type:object size:0xC scope:local data:4byte
@1070 = .data:0x0000006C; // type:object size:0xC scope:local data:4byte
@1071 = .data:0x00000078; // type:object size:0xC scope:local data:4byte
skStates = .data:0x00000084; // type:object size:0x40 scope:local data:4byte
__vt__8CEyeBall = .data:0x000000C4; // type:object size:0x164
__vt__17CRuleSetEvaluator = .data:0x00000228; // type:object size:0x10 scope:weak
__vt__15CBCKnockBackCmd = .data:0x00000238; // type:object size:0xC scope:weak
__vt__14CBCScriptedCmd = .data:0x00000244; // type:object size:0xC scope:weak
__vt__13CBodyStateCmd = .data:0x00000250; // type:object size:0xC scope:weak
minAngle$1123 = .bss:0x00000000; // type:object size:0x4 scope:local data:float
init$1124 = .bss:0x00000004; // type:object size:0x1 scope:local data:byte
REL_loader_EyeBall = .bss:0x00000008; // type:object size:0x4 data:4byte
