TakeDamage__10CPatternedFRC9CVector3ff = .text:0x00000000; // type:function size:0x10
GetModelAlphau8__10CPatternedCFRC13CStateManager = .text:0x00000010; // type:function size:0x8
ProjectileInfo__10CPatternedFv = .text:0x00000018; // type:function size:0x8
GetSearchPath__10CPatternedFv = .text:0x00000020; // type:function size:0x8
GetPointSearchPath__10CPatternedFv = .text:0x00000028; // type:function size:0x8
GetRagDoll__10CPatternedCFv = .text:0x00000030; // type:function size:0x8
GetAttackTarget__10CPatternedCFv = .text:0x00000038; // type:function size:0x10
IsOnGround__10CPatternedCFv = .text:0x00000048; // type:function size:0xC
GetGravityConstant__10CPatternedCFv = .text:0x00000054; // type:function size:0xC
GetDeathExplosionParticle__10CPatternedCFv = .text:0x00000060; // type:function size:0x8
CanBeShot__3CAiFRC13CStateManageri = .text:0x00000068; // type:function size:0x8
IsListening__3CAiCFv = .text:0x00000070; // type:function size:0x8
Listen__3CAiFR13CStateManagerRC9CVector3f16EListenNoiseType = .text:0x00000078; // type:function size:0x8
GetOrigin__3CAiCFRC13CStateManagerRC11CTeamAiRoleRC9CVector3f = .text:0x00000080; // type:function size:0x1C
GetHealthInfo__6CActorCFv = .text:0x0000009C; // type:function size:0x2C
RELExit = .text:0x000000C8; // type:function size:0x24 scope:global
RELMain = .text:0x000000EC; // type:function size:0x20 scope:global
SetFuncPtrs__Fv = .text:0x0000010C; // type:function size:0x30
LoadAtomicBeta__FR13CStateManagerR12CInputStreamR11CEntityInfo = .text:0x0000013C; // type:function size:0x58C
__ct__Q24rstl29optional_object<10CModelData>FRCQ24rstl29optional_object<10CModelData> = .text:0x000006C8; // type:function size:0x40
construct<10CModelData>__4rstlFPvRC10CModelData = .text:0x00000708; // type:function size:0x20
construct__Q24rstl35construction_policy<10CModelData,0>FPvRC10CModelData = .text:0x00000728; // type:function size:0x28
__ct__10CModelDataFRC10CModelData = .text:0x00000750; // type:function size:0x13C
__dt__Q24rstl40optional_object<21TLockedToken<6CModel>>Fv = .text:0x0000088C; // type:function size:0x6C
__dt__15TToken<6CModel>Fv = .text:0x000008F8; // type:function size:0x54
__dt__Q24rstl20auto_ptr<9CAnimData>Fv = .text:0x0000094C; // type:function size:0x64
__dt__Q24rstl29optional_object<10CModelData>Fv = .text:0x000009B0; // type:function size:0x60
__dt__14SLdrAtomicBetaFv = .text:0x00000A10; // type:function size:0x88
__ct__14SLdrAtomicBetaFv = .text:0x00000A98; // type:function size:0x1CC
Death__11CAtomicBetaFR13CStateManagerRC9CVector3f18EScriptObjectState = .text:0x00000C64; // type:function size:0x8C
GetCollisionResponseType__11CAtomicBetaCFRC9CVector3fRC9CVector3fRC11CWeaponModei = .text:0x00000CF0; // type:function size:0x50
Touch__11CAtomicBetaFR6CActorR13CStateManager = .text:0x00000D40; // type:function size:0x118
GetTouchBounds__11CAtomicBetaCFv = .text:0x00000E58; // type:function size:0xD0
GetDamageVulnerability__11CAtomicBetaCFv = .text:0x00000F28; // type:function size:0x64
IsCharging__11CAtomicBetaFRC13CStateManager = .text:0x00000F8C; // type:function size:0x44
StopLoopedSound__11CAtomicBetaCFR10CSfxHandle = .text:0x00000FD0; // type:function size:0x4C
PlayLoopedSound__11CAtomicBetaCFR10CSfxHandleUsRC9CVector3fUc = .text:0x0000101C; // type:function size:0x90
Think__11CAtomicBetaFfR13CStateManager = .text:0x000010AC; // type:function size:0x460
__dt__Q24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>Fv = .text:0x0000150C; // type:function size:0x50
DestroyBeams__11CAtomicBetaFR13CStateManager = .text:0x0000155C; // type:function size:0x80
PreRender__11CAtomicBetaFR13CStateManager = .text:0x000015DC; // type:function size:0xF8
UpdateBeams__11CAtomicBetaFR13CStateManagerb = .text:0x000016D4; // type:function size:0x1BC
CreateBeams__11CAtomicBetaFR13CStateManager = .text:0x00001890; // type:function size:0x178
__dt__17CElectricBeamInfoFv = .text:0x00001A08; // type:function size:0x58
__dt__30TToken<20CElectricDescription>Fv = .text:0x00001A60; // type:function size:0x54
SetupStateMachine__11CAtomicBetaFR13CStateManager = .text:0x00001AB4; // type:function size:0x4C
AcceptScriptMsg__11CAtomicBetaFR13CStateManagerRC10CScriptMsg = .text:0x00001B00; // type:function size:0xE0
__dt__11CAtomicBetaFv = .text:0x00001BE0; // type:function size:0xB8
__dt__10CPatternedFv = .text:0x00001C98; // type:function size:0x1E4
__dt__15CAiKnockBackMgrFv = .text:0x00001E7C; // type:function size:0x94
__ct__11CAtomicBetaF9TUniqueIdRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>RC11CEntityInfoRC12CTransform4fRC10CModelDataRC16CActorParametersRC14CPatternedInfoUiUiRC11CDamageInfoUifffRC20CDamageVulnerabilityfffUsUsUsf = .text:0x00001F10; // type:function size:0x2D8
__dt__28TToken<18CWeaponDescription>Fv = .text:0x000021E8; // type:function size:0x54
__ct__20CDamageVulnerabilityFRC20CDamageVulnerability = .text:0x0000223C; // type:function size:0x5C
__dt__Q24rstl61vector<24CWeaponTypeVulnerability,Q24rstl17rmemory_allocator>Fv = .text:0x00002298; // type:function size:0x54
__ct__Q24rstl61vector<24CWeaponTypeVulnerability,Q24rstl17rmemory_allocator>FRCQ24rstl61vector<24CWeaponTypeVulnerability,Q24rstl17rmemory_allocator> = .text:0x000022EC; // type:function size:0x130
__dt__Q24rstl29reserved_vector<9TUniqueId,3>Fv = .text:0x0000241C; // type:function size:0x3C
__sinit_CAtomicBeta_cpp = .text:0x00002458; // type:function size:0x48
_unresolved = .text:0x000024A0; // type:function size:0xC4 scope:global
_epilog = .text:0x00002564; // type:function size:0x24 scope:global
_prolog = .text:0x00002588; // type:function size:0x24 scope:global
ModuleDestructors = .text:0x000025AC; // type:function size:0x4C scope:global
ModuleConstructors = .text:0x000025F8; // type:function size:0x4C scope:global
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
lbl_5_rodata_0 = .rodata:0x00000000; // type:object size:0x4
lbl_5_rodata_4 = .rodata:0x00000004; // type:object size:0x4 align:4 data:float
lbl_5_rodata_8 = .rodata:0x00000008; // type:object size:0x4 align:4 data:float
lbl_5_rodata_C = .rodata:0x0000000C; // type:object size:0x4 align:4 data:float
lbl_5_rodata_10 = .rodata:0x00000010; // type:object size:0x4 align:4 data:float
lbl_5_rodata_14 = .rodata:0x00000014; // type:object size:0x4 align:4 data:float
lbl_5_rodata_18 = .rodata:0x00000018; // type:object size:0x4 align:4 data:float
lbl_5_rodata_1C = .rodata:0x0000001C; // type:object size:0x4 align:4 data:float
lbl_5_rodata_20 = .rodata:0x00000020; // type:object size:0x4 align:4 data:float
lbl_5_rodata_24 = .rodata:0x00000024; // type:object size:0x4 align:4 data:float
lbl_5_rodata_28 = .rodata:0x00000028; // type:object size:0x4 align:4 data:float
lbl_5_rodata_2C = .rodata:0x0000002C; // type:object size:0x4 align:4 data:float
lbl_5_rodata_30 = .rodata:0x00000030; // type:object size:0x4 align:4 data:float
lbl_5_rodata_34 = .rodata:0x00000034; // type:object size:0x4 align:4 data:float
lbl_5_rodata_38 = .rodata:0x00000038; // type:object size:0x4 align:4 data:float
lbl_5_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 align:4 data:float
lbl_5_rodata_40 = .rodata:0x00000040; // type:object size:0x4 align:4 data:float
lbl_5_rodata_44 = .rodata:0x00000044; // type:object size:0x7 data:string
lbl_5_rodata_4B = .rodata:0x0000004B; // type:object size:0x5 data:string
lbl_5_rodata_50 = .rodata:0x00000050; // type:object size:0xB data:string
lbl_5_rodata_5B = .rodata:0x0000005B; // type:object size:0xB data:string
lbl_5_rodata_66 = .rodata:0x00000066; // type:object size:0x12
@stringBase0 = .rodata:0x00000078; // type:object size:0x81 scope:local data:string_table
lbl_5_data_0 = .data:0x00000000; // type:object size:0xC data:4byte
lbl_5_data_C = .data:0x0000000C; // type:object size:0xC data:4byte
lbl_5_data_18 = .data:0x00000018; // type:object size:0x20 data:4byte
lbl_5_data_38 = .data:0x00000038; // type:object size:0xC data:4byte
__vt__11CAtomicBeta = .data:0x00000044; // type:object size:0x148
lbl_5_data_18C = .data:0x0000018C; // type:object size:0x10
lbl_5_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
