# N4: a match played to its REAL end (use SSBU_DEBUG_MATCH with stock=1): menus as seq_n4_det.txt, then player 1 walks
# off the left edge (as tests\seq_debug_list.txt does), then A every 60 fight frames through the results.
@movie
@draws:22-26/30
@draws:36-44/30
30:Z
@draws:700-800/40 30:Z
150:Z
@draws:370-400/40 30:Z
@draws:270-295/40 30:Z
@draws:175-260/60
30:u/30 20:l/18 30:Z
60:r/50 20:d/8 30:Z
@fight
200
400:l/400
60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6
60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6
60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6
60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6 60:Z/6
