# N11: tests\seq_n6_link.txt for a save with the WHOLE roster unlocked (a copy of ..\userdata_completo): the character
# select then draws far more per frame than the 175-260 of the small test save, so its anchor is "the fade to black
# after the confirm on the screen before, then any full screen (175+ draws) for 60 polls". The hand moves only have to
# put the token on SOME fighter: who fights comes from SSBU_DEBUG_MATCH. No fight input (SSBU_FIGHTER_DEBUG drives it).
@movie
@draws:22-26/30
@draws:36-44/30
30:Z
@draws:700-800/40 30:Z
150:Z
@draws:370-400/40 30:Z
@draws:270-320/40 30:Z
@draws:0-12/2
@draws:175-1500/60
30:u/30 20:l/18 30:Z
60:r/50 20:d/8 30:Z
@fight
60
