Vandal Hearts (Japan) -- SLPM-86007 matching decompilation
Copyright (C) 2026 HalmyLyseas

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Scope of the GPL-2.0 license (LICENSE file)
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The GPL-2.0 license in LICENSE covers ONLY the original work authored for this
project by the copyright holder above. Concretely, that is:

  * tools/**  -- the build and research tooling: the splat-config generator,
                 the linker-script fixups, the TU manifest machinery, the
                 asset-include generator, and the per-function verifier.
  * The build system (Makefile) as authored here.
  * The project documentation authored here (README.md, this NOTICE,
    DISCLAIMER, CREDITS).

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What the GPL-2.0 license does NOT cover
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The following is NOT the copyright holder's work and is NOT licensed under
GPL-2.0. No ownership is claimed over it. See DISCLAIMER.

  * The decompiled game code -- src/**, and the matching-decomp headers and
    configuration it depends on (include/*.h, symbol_addrs.txt,
    SLPM_860.07.yaml, tools/tus.txt, undefined_additional.txt). This is a
    reverse-engineered representation of Konami's original program. It is
    published for preservation, study and interoperability; the underlying
    work remains (c) Konami.

  * Anything the build reads from your own copy of the game or from the Sony
    SDK: SLPM_860.07, the PsyQ headers under include/PsyQ/, and every generated
    file under asm/ and assets/. None of it is distributed here, and none of it
    is licensed by this project.

  * Third-party tooling the build depends on (splat, maspsx, old-gcc, binutils),
    which carries its own licensing. See CREDITS.

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In short
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The tooling and documentation are free software under GPL-2.0. The decompiled
game code is a derivative representation of a copyrighted work that the
copyright holder of this repository does not own and cannot license to you; it
is provided for preservation and study, and is useless without a copy of the
game you already own.
