# Repeated manual pause/quit route. This intentionally does not use the
# test-only defeat injection: it exercises the same exit path as a player who
# opens PAUSED, chooses Quit, confirms, starts another match, and quits again.
540+3=START
900+3=START
1020+2=SELECT
1080+3=CROSS
1200+2=SELECT
1260+3=CROSS
1380+2=SELECT

[after:v82_options@2]
60+3=START
120+2=SELECT
180+3=CROSS

[after:v82_options@3]
60+3=START
120+2=SELECT
180+3=CROSS

[after:v82_options@4]
60+3=START
120+2=SELECT
180+3=CROSS

[after:v82_options@5]
60+3=START
120+2=SELECT
180+3=CROSS

[choose_location_1]
800+3=CROSS

[choose_location_2]
800+3=CROSS

[choose_location_3]
800+3=CROSS

[choose_location_4]
800+3=CROSS

[choose_location_5]
800+3=CROSS

[choose_player]
650+3=CROSS
900+3=CROSS
1150+3=CROSS

[choose_enemies]
220+3=CROSS
470+3=CROSS

# PAUSED defaults to Resume. Move left to Quit, accept, then move left from
# the confirmation's default No to Yes and accept.
[after:gameplay@1]
120+3=START
180+3=LEFT
240+3=CROSS
300+3=LEFT
360+3=CROSS

[after:gameplay@2]
120+3=START
180+3=LEFT
240+3=CROSS
300+3=LEFT
360+3=CROSS

[after:gameplay@3]
120+3=START
180+3=LEFT
240+3=CROSS
300+3=LEFT
360+3=CROSS

[after:gameplay@4]
120+3=START
180+3=LEFT
240+3=CROSS
300+3=LEFT
360+3=CROSS

[after:gameplay@5]
120+3=START
180+3=LEFT
240+3=CROSS
300+3=LEFT
360+3=CROSS
