# Local AI instructions, research evidence and generated progress.
# Keep these on disk; public documentation belongs in README.md and docs/.
/AGENT.md
/AGENTS.md
/docs/agent/
/docs/Progress.md
/docs/functions.csv
/.agents/
/.claude/
/.codex/
/CLAUDE.md
/GEMINI.md

# Machine-specific configuration and editor state.
/config.local.json
/CMakeUserPresets.json
/.vs/
/.vscode/
/.idea/
.env
.env.*
!.env.example

# Builds, downloaded dependencies and Godot caches.
/build/
/bin/
/platform/godot/third_party/godot-cpp/
/platform/godot/third_party/imgui/
/platform/godot/third_party/imgui-console/
.godot/
/platform/godot/project/bin/*
!/platform/godot/project/bin/.gitkeep
CMakeFiles/
CMakeCache.txt
compile_commands.json
*.obj
*.o
*.a
*.lib
*.pdb
*.exe
*.dll
*.so
*.dylib

# Original game files and extracted assets.
/extracted/
/original/
*.pak
*.pkh

# Python caches and temporary files.
__pycache__/
*.py[cod]
.pytest_cache/
*.log
*.tmp
.DS_Store
Thumbs.db
