# Hopper route: 1P -> PICK YOUR UNI -> PICK TOUR (three downs = Hopper) ->
# PICK TRACK (WARIO PAINT) -> NOW PLAYING -> race. Run with
# SNESRECOMP_UNLOCK_TOURS=1 on the empty validation save so Hopper is visible.
# Hold right, then hold B at about one second: the rider stays airborne for
# ~4.5 s, the BG1 self-check disagrees and the source anchor must be held so
# the 21:9 right margin keeps the track (the no-hold cut ends at the 4:3 edge).
wait 640
press b 2
wait 300
press b 2
wait 300
press down 2
wait 100
press down 2
wait 100
press down 2
wait 100
press b 2
wait 400
press b 2
wait 400
press b 2
wait 400
until16 0300 == 0001 30000
press right 70
press right+b 30
press right 2000
