# Build output (regenerable)
build/
*.o
*.obj
*.exe
*.dll
*.dis

# Packaged runnable game (regenerated from build/; see dist/HOW-TO-RUN.txt)
dist/*.exe
dist/*.dll
dist/game.dat

# Runtime & capture artifacts
*.bmp
*.raw
*.log
settings.dat

# Python & editor/session tooling
__pycache__/
.claude/
