# Scenario (i): the stage-5 boss (first scene's boss). Started through the original's stage-select mode ("op t":
# it asks for the 0-based stage id and the route; the capture driver types them). Player sweeps and swings.
#@stage 4
#@route 0
#@columns player_x,orb_x,orb_y,orb_vx,score,rem_lives,rem_bombs,rng_seed,frame_rand
seed 1
ticks 1500
0   none
40  shot
44  none
80 left
120 right shot
130 right
170 none
200 left
240 right shot
250 right
290 none
320 left
360 right shot
370 right
410 none
440 left
480 right shot
490 right
530 none
560 left
600 right shot
610 right
650 none
680 left
720 right shot
730 right
770 none
800 left
840 right shot
850 right
890 none
920 left
960 right shot
970 right
1010 none
1040 left
1080 right shot
1090 right
1130 none
1160 left
1200 right shot
1210 right
1250 none
1280 left
1320 right shot
1330 right
1370 none
1400 left
1440 right shot
1450 right
1490 none
