# Stage 1 opening: wait, start with Shot, move left/right, swing, then idle (let the Orb fall and miss).
seed 1
ticks 600
0   none
40  shot          # leave the "wait for shot" state (irand_init(frame_rand) in the original)
44  none
70  left
110 none
130 right
170 right shot
178 right
230 none
300 left shot
306 none
