// ---- Noah names (naming pass, work/naming) ----
getFxTiledSpriteBounds = 0x801FC000; // type:func
fxTiledSprite_update = 0x801FC0EC; // type:func
drawFxTiledSpriteCopy = 0x801FC168; // type:func
fxTiledSprite_draw = 0x801FC508; // type:func
createFxTiledSprite = 0x801FC7B0; // type:func
