// ---- Noah names (naming pass, work/naming) ----
getFxSpriteBandBounds = 0x801FC000; // type:func
fxSpriteBand_update = 0x801FC0EC; // type:func
drawFxSpriteBandCopy = 0x801FC110; // type:func
fxSpriteBand_draw = 0x801FC5C4; // type:func
createFxSpriteBand = 0x801FC6FC; // type:func
