// ---- Noah names (naming pass, work/naming) ----
battleMechaPartyTextureLocations = 0x800C3668;
createBattleStartEffect = 0x801FC470; // type:func
fxScreenRipple_update = 0x801FC000; // type:func
fxScreenRipple_draw = 0x801FC11C; // type:func
freeFxScreenRipple = 0x801FC400; // type:func
fxScreenRipple_delete = 0x801FC434; // type:func
initFxScreenRipple = 0x801FC4A8; // type:func
playFxScreenRipple = 0x801FC898; // type:func
runFxScreenRippleLoop = 0x801FC8F4; // type:func
battleBssBlock = 0x800C3EB0;
fxScreenRippleAnimatePhase = 0x801FCE14;
fxScreenRippleTriVertsTopLeft = 0x801FCE18;
fxScreenRippleTriVertsBottomRight = 0x801FCE30;
fxScreenRippleOT = 0x801FCE48;
