// ---- Noah names (naming pass, work/naming) ----
fxCircleWarp_update = 0x801FC000; // type:func
fxCircleWarp_draw = 0x801FC064; // type:func
fxCircleWarp_delete = 0x801FC278; // type:func
createFxCircleWarp = 0x801FC2C0; // type:func
battleBssBlock = 0x800C3EB0;
