// Battle overlay symbols the C names (data read by address, callbacks stored).

// ---- Noah names (naming pass, work/naming) ----
battleRenderDebugAndMain = 0x800716D8;
battleSetupStringInPolyFT4Large = 0x80076A10;
performAttackSub2 = 0x80085388;
callGearRelocateSlot = 0x80088490;
bitmaskCharacterCheck = 0x80089C9C;
setCurrentDir_20_0 = 0x8008AB4C;
openMusicBattleFolder = 0x8008AB70;
idleBattleDuringLoading = 0x8008AC50;
allocateAndSetupBattleDialogWindow = 0x8008F8F4;
clearBattleDialogWindow = 0x8008FA60;
setupMechaForEvent = 0x800AA384;
battleCreateFader = 0x800B39C0;
battleIdleDuringLoading = 0x800B8354;
clearBattleAnimationData = 0x800B8D7C;
setCameraVisibleEntities = 0x800BC404;
updateCharacterBlinkingTask = 0x800BCD98;
allocateJumpAnimationStructVar0 = 0x800C360C;
battleAnimationLoadingDest = 0x800C3618;
currentBattleMode = 0x800C3E4C;
battleVar0 = 0x800C3EA4;
battleVar2 = 0x800C3EAC;
battleCurrentDamages = 0x800C3FE8;
battleRunningVar1 = 0x800C48EA;
gCurrentBattleEventSeq = 0x800C4924;
battleOddOrEven = 0x800CCB34;
battleEntities = 0x800CCCE8;
apConfigArray = 0x800D32A0;
battleCharacters = 0x800D2D24;
battleVar1 = 0x800D2D28;
battleEventVar1 = 0x800D2DAC;
isBattleAnEvent = 0x800D2FC4;
battleInputButton = 0x800D3014;
battleEventVar0 = 0x800D3278;
battleEventVarDialogueBundle = 0x800D3340;
currentJumpAnimationBitMask = 0x800D3634;
pSpriteCoreListHead = 0x800D363C;
numActiveSpriteCores = 0x800D3678;
battleEventVar2 = 0x800D39D0;
battleDialogPortraitsTable = 0x801E9B5C;
battleEventDefaultDialogParams = 0x801E9C10;
battleEventInitVar1 = 0x801E9C20;
battleDialogWindowX2 = 0x801E9C30;
battleDialogWindowY2 = 0x801E9C34;
markEnemyDead = 0x800883AC;
characterIdToTargetBitmask = 0x80089C08;
initFxFragments = 0x800B7E94;
callGearSwapSprite = 0x800BAF48;
setBattleCameraMode = 0x800BC2F0;
startJumpAnimationSub0 = 0x800BC3F8;
battleRender = 0x800BE790;
countBattleActorCoresActiveForBitmask = 0x800BEEB4;
spriteActorCoreRatan2 = 0x800BEF24;
startReadingBattleJumpAnimation = 0x800BF2B8;
isDamageDisplayPolysTask2Running = 0x800BF720;
allocateBattleHeap = 0x8008ABB8;
mechaPlayAnimation_battle = 0x800AA320;
getRandomValueInRange = 0x80089B50;
freeBattleRenderStruct2 = 0x800800E8;
waitBattleAnimationSpriteLoading = 0x800B8D04;
startJumpAnimationCallback = 0x800B9B30;
battleSpriteRender = 0x800BAB0C;
battleSpriteDelete = 0x800BABDC;
battleSpriteUpdate = 0x800BAC50;
getRatan2ToDest = 0x800BEF8C;
loadFragmentIsNotLoadedYet = 0x800BF354;
abilityPlayAnimation = 0x800BF600;
waitBattleAnimationSoundLoaded = 0x800BFBA0;
battleCameraVar0 = 0x800C37C8;
battleEventMenuEnabled = 0x800C3D5C;
fxFragmentLoaded = 0x800D3350;
battleEventEntry = 0x801E5160; // type:func
battleEventFree = 0x801E563C; // type:func
battleEventGetBytecodeOffset = 0x801E5768; // type:func
battleEvent_findFreeScriptSlot = 0x801E57C4; // type:func
battleEvent_loadArgs = 0x801E57F8; // type:func
battleEvent_compareValues = 0x801E58EC; // type:func
battleEvent_resolveEntityIndex = 0x801E5A98; // type:func
setupBattleDialogCursorSpritePoly = 0x801E5B00; // type:func
battleEvent_OP0_endScript = 0x801E5C1C; // type:func
battleEvent_OP1_jump = 0x801E5CE4; // type:func
battleEvent_OP2_jumpIf = 0x801E5D24; // type:func
battleEvent_startScriptSlot = 0x801E5DCC; // type:func
battleEvent_OP4_waitScriptDone = 0x801E5EF8; // type:func
battleEvent_OP5_waitScript = 0x801E5F8C; // type:func
battleEvent_OP6_setVar = 0x801E6084; // type:func
battleEvent_OP7_setVarTrue = 0x801E60E8; // type:func
battleEvent_OP8_setVarFalse = 0x801E6118; // type:func
battleEvent_OP9_addVar = 0x801E6144; // type:func
battleEvent_OPA_subVar = 0x801E61B4; // type:func
battleEvent_OPB_orVar = 0x801E6224; // type:func
battleEvent_OPC_clearBitsVar = 0x801E6294; // type:func
battleEvent_OPD_incVar = 0x801E6304; // type:func
battleEvent_OPE_decVar = 0x801E633C; // type:func
battleEvent_OPF_andVar = 0x801E6374; // type:func
battleEvent_OP10_orVar2 = 0x801E63E4; // type:func
battleEvent_OP11_xorVar = 0x801E6454; // type:func
battleEvent_OP12_shlVar = 0x801E64C4; // type:func
battleEvent_OP13_shrVar = 0x801E6534; // type:func
battleEvent_OP14_randomVar = 0x801E65A4; // type:func
battleEvent_OP15_randomRangeVar = 0x801E65FC; // type:func
battleEvent_OP16_mulVar = 0x801E6660; // type:func
battleEvent_OP17_divVar = 0x801E66D8; // type:func
battleDialogLoadPortrait = 0x801E6750; // type:func
battleEvent_DisplayDialog = 0x801E6CE8; // type:func
battleEvent_OP18_showDialog = 0x801E71D4; // type:func
battleEvent_OP19_showDialogAlt = 0x801E7230; // type:func
battleEvent_OP1A_setDialogParams = 0x801E7278; // type:func
battleEvent_OP1B_setPortrait = 0x801E7314; // type:func
battleEvent_OP1C_setCameraMode2 = 0x801E7358; // type:func
battleEvent_OP1D_setCameraMode1 = 0x801E736C; // type:func
battleEvent_OP1E_fadeOut = 0x801E7380; // type:func
battleEvent_OP1F_fadeIn = 0x801E73D4; // type:func
battleEvent_OP49_setReturnMode = 0x801E7424; // type:func
battleEvent_OP20_endBattle = 0x801E746C; // type:func
battleEvent_OP21_setBattleRunning = 0x801E748C; // type:func
battleEvent_OP22_pauseEvent = 0x801E74A0; // type:func
battleEvent_OP37_startBattle = 0x801E74B8; // type:func
battleEvent_OP23_setupMecha = 0x801E74E0; // type:func
battleEvent_OP38_playMechaAnim = 0x801E75F0; // type:func
battleEvent_OP4A_disablePlayerControl = 0x801E7660; // type:func
battleEvent_OP4B_markCharacterDead = 0x801E7684; // type:func
battleEvent_OP24_setBattleTransition = 0x801E7700; // type:func
battleEvent_OP25_enableBattleMenu = 0x801E775C; // type:func
battleEvent_OP26_setFieldReturn = 0x801E7770; // type:func
battleEvent_OP27_playMovie = 0x801E77E4; // type:func
battleEvent_OP28_playSound = 0x801E786C; // type:func
battleEvent_OP29_setCameraTarget = 0x801E78A8; // type:func
battleEvent_OP35_createSprite = 0x801E7914; // type:func
battleEvent_OP2A_playAnimation = 0x801E79E0; // type:func
battleEventDestroyScriptEntitySprite = 0x801E7A5C; // type:func
battleEvent_OP36_destroySprite = 0x801E7B08; // type:func
battleEvent_OP40_destroySpriteAndReset = 0x801E7B2C; // type:func
battleEvent_OP2B_wait = 0x801E7B58; // type:func
battleEvent_OP2C_setPriority = 0x801E7C0C; // type:func
battleEventLoadMusicFile = 0x801E7CD0; // type:func
battleEvent_OP2D_loadMusic = 0x801E7E14; // type:func
battleEvent_OP2E_loadMusicQuiet = 0x801E7E5C; // type:func
battleEvent_OP2F_playLoadedMusic = 0x801E7EA4; // type:func
battleEvent_OP30_stopMusic = 0x801E7F08; // type:func
battleEvent_OP31_playSoundEffect = 0x801E7F70; // type:func
battleEvent_OP41_playSong = 0x801E7FF4; // type:func
battleEvent_OP32_nop = 0x801E8074; // type:func
battleEvent_OP33_stopBattleMusic = 0x801E807C; // type:func
battleEvent_OP34_nop2 = 0x801E80E8; // type:func
battleEvent_OP39_transformToGear = 0x801E80F0; // type:func
battleEvent_OP3A_setCameraForEntity = 0x801E818C; // type:func
battleEvent_OP3B_hideEntity = 0x801E81EC; // type:func
battleEvent_OP3C_showEntity = 0x801E823C; // type:func
battleEvent_OP3D_setEntityFlip = 0x801E828C; // type:func
battleEvent_OP3E_moveEntity = 0x801E82DC; // type:func
battleEvent_OP3F_moveEntityAlt = 0x801E83C0; // type:func
battleEvent_OP45_loadCharacterSprite = 0x801E84A4; // type:func
battleEvent_OP46_swapCharacterSprite = 0x801E8600; // type:func
battleEvent_OP47_resetInputState = 0x801E86AC; // type:func
battleEvent_OP42_disableBattleRendering = 0x801E86D0; // type:func
battleEvent_OP43_enableBattleRendering = 0x801E86F4; // type:func
battleEvent_OP44_resetAllSprites = 0x801E8718; // type:func
battleEvent_OP48_setMusicVolume = 0x801E8750; // type:func
battleEvent_update = 0x801E879C; // type:func
battleEventSpriteMoveDoneCallback = 0x801E93E8; // type:func
battleEventSetSpriteCameraAnim = 0x801E9430; // type:func
battleEventHideSpriteEntity = 0x801E950C; // type:func
battleEventShowSpriteEntity = 0x801E9550; // type:func
battleEventSetSpriteFlip = 0x801E958C; // type:func
battleEventStartSpriteMove = 0x801E95E4; // type:func
battleEventStartSpriteMoveAlt = 0x801E9694; // type:func
battleEventSwapSpritePrepare = 0x801E9700; // type:func
battleEventSwapSpriteCommit = 0x801E9760; // type:func
battleEventStartCharacterSpriteLoad = 0x801E9894; // type:func
battleEvent_setSpriteAnimation = 0x801E9958; // type:func
battleEvent_createSpriteEntity = 0x801E9978; // type:func
battleEventDestroySpriteTaskCallback = 0x801E9AD4; // type:func
battleEventResetSpriteDisposeState = 0x801E9B2C; // type:func
battleDialogCursorSpriteIndex = 0x801E9C1C;
battleEventFile3 = 0x801E9C38;
setupGearTurnHud = 0x8007FF14;
startGearInfinityMode = 0x8009C0E0;
startBattleCameraShake = 0x800B3658;
playBattleSoundFileAndWait = 0x800B838C;
startSpriteDistanceWatch = 0x800BF7C8;
battleEventSetLoadedMusicVolume = 0x801E7DE4; // type:func
battleEventRestoreIdleAfterMove = 0x801E95B0; // type:func
battleEventEndBattleFlag = 0x800C3D44;
pCurrentBattleMusic = 0x800C3E54;
battleBssBlock = 0x800C3EB0;
battleEventIsRunningFlag = 0x800D2D50;
battleSpriteBundle = 0x800D2D54;
battleMechas = 0x800D3368;
battleEventMoviePending = 0x800D3338;
