

// ---- Names shared with US (generated by tools/share_symbols.py) ----
allocateTaskPair = 0x8001D05C;
setupSpriteActorTransform = 0x8001DFE8;
spriteCallback_render2_updateMatrix = 0x80021E98;
TransMatrix = 0x80049C44;
SetRotMatrix = 0x80049DA4;
SetTransMatrix = 0x80049E34;
RotTransPers = 0x8004A4F4;
RotAverage4 = 0x8004A664;
currentRenderingMatrix = 0x8004F25C;
gDepthDivider = 0x8004F7A4;
characterRenderingOT = 0x80058C08;
getFxTiledSpriteBounds = 0x801FC020; // type:func
fxTiledSprite_update = 0x801FC110; // type:func
drawFxTiledSpriteCopy = 0x801FC18C; // type:func
fxTiledSprite_draw = 0x801FC5A0; // type:func
createFxTiledSprite = 0x801FC844; // type:func
