

// ---- Names shared with US (generated by tools/share_symbols.py) ----
allocateTaskPair = 0x8001D05C;
setupSpriteActorTransform = 0x8001DFE8;
spriteCallback_render2_updateMatrix = 0x80021E98;
getAngleCos = 0x8003F758;
AddPrim = 0x800439C0;
TransMatrix = 0x80049C44;
SetRotMatrix = 0x80049DA4;
SetTransMatrix = 0x80049E34;
RotTransPers = 0x8004A4F4;
RotTransPers4 = 0x8004A5E4;
currentRenderingMatrix = 0x8004F25C;
gDepthDivider = 0x8004F7A4;
shapeTransfertTableEnd = 0x80058BD0;
characterRenderingOT = 0x80058C08;
fxSpriteWobble_update = 0x801FC000; // type:func
fxSpriteWobble_draw = 0x801FC020; // type:func
createFxSpriteWobble = 0x801FC538; // type:func
